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PROVE MOM WRONG BY BEING A FAMOUS STREAMER

PROVE MOM WRONG BY BEING A FAMOUS STREAMER

A Roblox experience owned by so very fun.

SimulatorENstreaming simulationfamily drama narrativerank climbing

PROVE MOM WRONG BY BEING A FAMOUS STREAMER is a simulator experience created on 2023-05-17. The game has accumulated 38,126,721 lifetime visits and 111,218 favorites. Currently, 14 users are playing. The title holds a 91% like percentage. The description outlines a narrative where players become streamers to prove their family wrong.

Description (written by the developer; not a statement by this register)

one day while streaming to your fans, your family decides to leave you forever because you're a failure. you must climb the ranks and become famous streaming to prove your family wrong and win them back. become a streamer and prove mom wrong and prove dad wrong by streaming to your audience of millions upon millions of followers. LIKE TO BRING BACK XQC 👍 Codes: "Release", "Joined" JOIN THE GROUP FOR THE LATEST CODES. THIRD FLOOR ADDED!!!!!!!!!

Last updated by the developer 15 May 2026, 06:00 UTC.

14
playing (measured 10 Aug 2026, 14:17 UTC)
38,126,721
lifetime visits
91%
liked (59,793 👍 / 6,020 👎)
111,275
favourites (2.9 per 1k visits)
17 May 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1711first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

100% DONATIONS
699 R$
Hire Ninja
499 R$
Get TOP G
499 R$
HIRE XQ
399 R$
Hire Adin
399 R$
2x CASH
399 R$
FAST WORKERS
299 R$
GET ISHOWSPEED
199 R$
Unlimited Server Space
100 R$
Sprint
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

STARTED THE JOURNEY · welcome14,178,436 · 100.0% win
Completed Garage · progression1,354,269 · 0.00% win
Unlocked Second Floor · progression732,416 · 0.00% win
Completed Office · progression278,579 · 0.00% win
proved mom wrong · other270,378 · 2.2% win
Completed Basement · progression207,156 · 0.00% win
Completed Second Floor · progression162,512 · 0.00% win
Unlocked Third Floor · progression62,056 · 0.00% win
Completed Third Floor · progression17,835 · 0.00% win
?????? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9123 August 2026 — 91 % liked2 September 2026 — 91 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:0291no change
23 Aug 2026, 14:5091first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.