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Kaizen 2 [EIEN]

Kaizen 2 [EIEN]

A Roblox experience owned by Kaizen 2.

RacingENshinobiRPGhardcore

Kaizen 2 [EIEN] is a racing experience created on June 2, 2023. The game has accumulated 866,183 lifetime visits and 13,559 favorites. Currently, nine players are active. The title holds an 86 percent like percentage. The description notes a shinobi theme with permanent character loss mechanics.

Description (written by the developer; not a statement by this register)

🍥 [About the Game] The title "Kaizen" means "good change" or "improvement," drawing from the Japanese business philosophy of continuous improvement. In the game, you are a shinobi and originating from a famed clan in your village. Go set out to discover your own will and purpose. There are ninjutsus to uncover and hidden bonds waiting to be discovered. 🍜 [How to Join] The game will open to the public but is currently in early access. Gain early access by joining our discord. 🦊 [Disclaimer] This is a difficult game with permanent character loss and advanced combat mechanics.

Last updated by the developer 11 Aug 2026, 03:38 UTC.

9
playing (measured 11 Aug 2026, 05:37 UTC)
866,183
lifetime visits
86%
liked (1,658 👍 / 269 👎)
13,571
favourites (15.7 per 1k visits)
2 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 05:373first reading

Concurrent players at each of our measurements (insert-on-change).

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 16:4686no change
14 Aug 2026, 16:4586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.