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Find the Deaths! [50]

Find the Deaths! [50]

A Roblox experience owned by Aaroncy Studios.

AdventureENcollectathonobstacle coursehumor

Find the Deaths! [50] is an adventure experience created on June 12, 2023. The game currently has 36 players online. It has accumulated 5,074,689 lifetime visits and 76,302 favorites. The title holds a 77% like percentage. The description indicates players find areas and deaths, with shop options for hints and skips.

Description (written by the developer; not a statement by this register)

🎉 Welcome to Find the Deaths! 🎉 ✉️ More updates coming soon ✉️ 🗺️ Find new areas, deaths, and collect them all! 🗺️ 🤔 One time hints and skipping deaths are available in the shop! 🤔 😁 Enjoy your stay and like and favorite if you enjoy! 😁 Tags (ignore) Find the, death, oof, find the ways to die, find the deaths, dies, funny, adventure, lol, peter, find the griffins, reset, fun, easy, mega, mega easy, infinite, grow, steal

Last updated by the developer 24 May 2026, 17:03 UTC.

36
playing (measured 10 Aug 2026, 21:48 UTC)
5,074,689
lifetime visits
77%
liked (3,599 👍 / 1,050 👎)
76,928
favourites (15.2 per 1k visits)
12 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:4814first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Every Death · progression69,043 · 5.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

777877.514 August 2026 — 77 % liked24 August 2026 — 77 % liked3 September 2026 — 77 % liked13 September 2026 — 77 % liked23 September 2026 — 78 % liked3 October 2026 — 77 % liked13 October 2026 — 77 % liked23 October 2026 — 77 % liked14 August 202623 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 77–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 01:3877no change
13 Oct 2026, 01:3877no change
3 Oct 2026, 01:3777-1
23 Sept 2026, 01:3678+1
13 Sept 2026, 01:3577no change
3 Sept 2026, 01:3377no change
24 Aug 2026, 01:3177no change
14 Aug 2026, 01:3077first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.