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[UPD] Anime Tower

[UPD] Anime Tower

A Roblox experience owned by unusable.

ObbyENanimetrolltower climb

[UPD] Anime Tower is an obby experience created on 2023-06-14. It has accumulated 59,561,978 lifetime visits and 2,705,123 favorites. Currently, 367 players are active. The game holds a 97% like percentage. The description highlights climbing mechanics and character unlocking features.

Description (written by the developer; not a statement by this register)

💥 ANIME TROLL TOWER 💥 ⚔️ Climb the Anime Tower and unleash chaos with your favorite anime powers! 🏃‍♂️ Race to the top, unlock legendary anime characters, and use their trolling abilities to blast, push, trap, or teleport other players! 🔓 UNLOCK CHARACTERS 🥇 Beat Anime Tower to unlock iconic anime-inspired fighters, each with their own unique troll abilities! 🌟 Can you master them all and make it to the top without getting flung off? ✨ If you’re having fun, make sure to LIKE 👍, FAVORITE ⭐, and SHARE the game with your friends! 🎉 Join our group for special characters! https://www.roblox.com/communities/32523075 📌 Tags: Troll Is A Pinning Tower, Troll Is A Pinning Tower 4, Pinning Tower, Troll Pinning Tower, Troll Tower, Troll Button, Troll Button Tower, Troll Tower Button, Button Troll, Trolling Tower, Troll Button Towers, Troll Towers, Troll, Slap, Slapping, Slapped Tower, Tower Of Sky, Tower Of Hell, Tower Of Sky - Tower Of Hell, Tower, Tower Obby, Obby, Obstacle

Last updated by the developer 22 Aug 2026, 00:00 UTC.

91
playing (measured 29 Sept 2026, 05:50 UTC)
61,020,069
lifetime visits
97%
liked (280,419 👍 / 9,473 👎)
2,781,376
favourites (45.6 per 1k visits)
14 June 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

91424257.58 September 202629 September 2026
500 measurements spanning 21 days, net -106. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 41–474 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
29 Sept 2026, 05:5091-13
29 Sept 2026, 04:50104-32
29 Sept 2026, 03:50136+18
29 Sept 2026, 02:50118-24
29 Sept 2026, 01:50142-21
29 Sept 2026, 00:50163+13
28 Sept 2026, 23:50150-19
28 Sept 2026, 22:50169+2
28 Sept 2026, 21:50167+3
28 Sept 2026, 20:50164-5
28 Sept 2026, 19:50169+8
28 Sept 2026, 18:50161-41
28 Sept 2026, 17:50202+6
28 Sept 2026, 16:50196-29
28 Sept 2026, 15:50225-32
28 Sept 2026, 14:50257-4
28 Sept 2026, 13:50261-5
28 Sept 2026, 12:50266+35
28 Sept 2026, 11:50231+13
28 Sept 2026, 10:50218first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ADMIN THE STRONGEST ARROW & SERIOUS (OP!!)
599 R$
ADMIN YOUNG HUNTER & ITADOKI (ONE SHOT ABILITIES)
599 R$
ADMIN CHARACTERS
599 R$
ADMIN SORCERER AND CURSE KING
239 R$
Dragon Bundle!
239 R$
BOKU & BIRUS DRAGON BUNDLE (STRONG)
239 R$
KARUTO & SOSKE (OVERPOWERED!)
239 R$
STITCH CURSE (EXPLODE PLAYERS!)
239 R$
PIRATE KING & WHITESTACHE BUNDLE (AMAZING!)
239 R$
ITADOKI & SORCERER KILLER (OVERPOWERED!)
239 R$
UNLOCK LITE (ONE SHOT!)
239 R$
OMNI RULER (ERASE PLAYERS!)
149 R$
UNLOCK DEO (STOP TIME!)
149 R$
MASTERED INSTINCT BOKU (DODGE FLINGS!)
129 R$
MIST SLAYER & 2X WINS (UNLOCK CHARACTERS FASTER!)
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

UNLOCKED TURBO! · progression1,807,373 · 8.6% win
UNLOCKED KOSHOMI! · other1,209,660 · 6.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9721 August 202622 October 2026
923 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 923
Measured (UTC)% likedChange
22 Oct 2026, 14:1797no change
12 Oct 2026, 14:1697no change
2 Oct 2026, 14:0897no change
29 Sept 2026, 05:5097no change
29 Sept 2026, 04:5097no change
29 Sept 2026, 03:5097no change
29 Sept 2026, 02:5097no change
29 Sept 2026, 01:5097no change
29 Sept 2026, 00:5097no change
28 Sept 2026, 23:5097no change
28 Sept 2026, 22:5097no change
28 Sept 2026, 21:5097no change
28 Sept 2026, 20:5097no change
28 Sept 2026, 19:5097no change
28 Sept 2026, 18:5097no change
28 Sept 2026, 17:5097no change
28 Sept 2026, 16:5097no change
28 Sept 2026, 15:5097no change
28 Sept 2026, 14:5097no change
28 Sept 2026, 13:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.