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Anime Knockout!

Anime Knockout!

A Roblox experience owned by Lab Studio Games.

Fighting & PvPENanimeslap combatlast one standing

Anime Knockout! is a fighting-pvp Roblox experience created on 2026-02-07. The game currently has 713 players online. It has accumulated 31,960,381 lifetime visits and 176,033 favorites. The title holds a 97% like percentage. Players engage in combat using anime-inspired characters to be the last one standing.

Description (written by the developer; not a statement by this register)

Fight other players using anime characters and slaps with a fast and simple combat! - The last one standing WINS! - Unlock A LOT OF ANIME INSPIRED CHARACTERS! - Knockout other players again! YEAAAAAHHH ANY FORM OF EXPLOITING/HACKING WILL RESULT IN A PERMANENT BAN - don't risk it 😡

Last updated by the developer 22 Aug 2026, 02:49 UTC.

428
playing (measured 24 Aug 2026, 09:50 UTC)
32,433,207
lifetime visits
97%
liked (165,027 👍 / 5,955 👎)
178,714
favourites (5.5 per 1k visits)
7 February 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

31091861442810 August 202624 August 2026
63 measurements spanning 14 days, net -490. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 219–1,009 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 63
Measured (UTC)PlayersChange
24 Aug 2026, 09:50428+25
24 Aug 2026, 08:50403-31
24 Aug 2026, 07:50434+76
24 Aug 2026, 06:50358+26
24 Aug 2026, 05:50332-44
24 Aug 2026, 04:50376+66
24 Aug 2026, 03:50310-48
24 Aug 2026, 02:50358+7
24 Aug 2026, 01:50351-21
24 Aug 2026, 00:50372-25
23 Aug 2026, 23:50397+5
23 Aug 2026, 22:50392-12
23 Aug 2026, 21:50404+39
23 Aug 2026, 20:50365-30
23 Aug 2026, 19:50395-12
23 Aug 2026, 18:50407-67
23 Aug 2026, 17:50474+28
23 Aug 2026, 16:50446-48
23 Aug 2026, 15:50494+39
23 Aug 2026, 14:50455first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

V.I.P DELUXE (2x CHESTS!)
1,199 R$
2x LUCK!
899 R$
2x Money!
799 R$
VIP (1.5X MONEY!)
499 R$
2x Wins!
199 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9721 August 202624 August 2026
63 measurements spanning 3 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 63
Measured (UTC)% likedChange
24 Aug 2026, 09:5097no change
24 Aug 2026, 08:5097no change
24 Aug 2026, 07:5097no change
24 Aug 2026, 06:5097no change
24 Aug 2026, 05:5097no change
24 Aug 2026, 04:5097no change
24 Aug 2026, 03:5097no change
24 Aug 2026, 02:5097no change
24 Aug 2026, 01:5097no change
24 Aug 2026, 00:5097no change
23 Aug 2026, 23:5097no change
23 Aug 2026, 22:5097no change
23 Aug 2026, 21:5097no change
23 Aug 2026, 20:5097no change
23 Aug 2026, 19:5097no change
23 Aug 2026, 18:5097no change
23 Aug 2026, 17:5097no change
23 Aug 2026, 16:5097no change
23 Aug 2026, 15:5097no change
23 Aug 2026, 15:1797first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.