Ultimate Custom Night
A Roblox experience owned by Ultimate Custom Night Fans.
HorrorENFive Nights at Freddy'sHorrorRemake
Ultimate Custom Night is a horror experience created on 2023-06-26. It records 35,952,903 lifetime visits and 213,461 favorites. Currently, 89 users are playing. The title holds an 85 percent like percentage. This remake of the Five Nights at Freddy's title operates within the horror genre on the Roblox platform.
Description (written by the developer; not a statement by this register)
**READ IF YOU OWN POWER GAMEPASSSES** I redesigned the system of buying/using power gamepasses. You must now go into the shop menu where you bought them, and toggle them on/off. They will automatically be toggled off if you bought them before the update. FNaF Ultimate Custom Night (UCN) remake in ROBLOX. All credits go to Scott Cawthon, the original creator of Five Nights at Freddy's. WARNING: This game contains flashing lights, loud noises, and lots of jumpscares! Remake made entirely by XXXTMS (with the exception of images/assets created by Scott Cawthon) Join the official group! https://www.roblox.com/communities/35797382/Ultimate-Custom-Night-Fans#!/about If you are playing on an old server after an update comes out, use the /newServer command or the button in the top left corner of your screen to join an updated server. Be sure to frequently check out the update log in-game (found in the top left corner of your screen) to see the latest bug fixes and additions.
Last updated by the developer 6 Jan 2026, 01:52 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:32 | 78 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 15:07 | 85 | -1 |
| 23 Aug 2026, 15:01 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.