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Meet a neko!

Meet a neko!

A Roblox experience owned by LaughableXO Studios.

RoleplayENnekosmultiple endingssocial interaction

Meet a neko! is a roleplay experience created on 2023-07-22. It has accumulated 6,419,901 lifetime visits and 91,826 favorites. Currently, 12 users are playing. The experience holds a 53% like percentage. Players engage in tasks involving food and interactions with nekos to discover various endings.

Description (written by the developer; not a statement by this register)

You are on a task to get some food for your family but get distracted and run into nekos! Do you decide to friend them and see where the journey goes? Try to get as much endings as possible and discover all of the possibilities! - Join the group CXTO for updates!

Last updated by the developer 30 Mar 2026, 19:33 UTC.

12
playing (measured 10 Aug 2026, 15:03 UTC)
6,419,901
lifetime visits
53%
liked (15,034 👍 / 13,351 👎)
103,323
favourites (16.1 per 1k visits)
22 July 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0324first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gem
50 R$
Pickaxe
50 R$
Girl 3
20 R$
Cat Food
15 R$
Girl 2
15 R$
BABY FOOD + TOY
10 R$
Towel
10 R$
Wake Up
10 R$
Shovel
10 R$
Cat Toy
5 R$
Golden Apple
5 R$
Bike
5 R$
Lockpick
5 R$
Surfboard
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,637,297 · 100.0% win
Best Parent · other548,744 · 18.4% win
Wrong Approach · other141,037 · 2.7% win
Good Intentions · other133,019 · 3.7% win
Sleepy · other1,976 · 0.20% win
Far Enough · progression1,842 · 0.10% win
Pharao · other982 · 0.00% win
Honorable · other138 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5313 August 2026 — 53 % liked23 August 2026 — 53 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 52–54 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 23:3453no change
13 Aug 2026, 23:3353first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.