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GREAT PYRAMID ESCAPE! (OBBY)

GREAT PYRAMID ESCAPE! (OBBY)

A Roblox experience owned by Meltdown Obbies.

ObbyENobstacle courseegyptian themeboss battle

GREAT PYRAMID ESCAPE! (OBBY) is an obby experience created on 2023-08-03. It has accumulated 11,687,917 lifetime visits and 23,682 favorites. Currently, 48 users are playing. The game holds a 72% like percentage.

Description (written by the developer; not a statement by this register)

During a visit to the great pyramids of Giza you find your self trapped by the PHARAOH!! HE HAS COME BACK TO LIFE AND IS LOOKING FOR REVENGE!! Make your way through the traps set by the devious pharaoh and defeat him in battle in order to escape! Leave a like and favourite if you enjoyed this game!

Last updated by the developer 26 Feb 2025, 00:33 UTC.

48
playing (measured 10 Aug 2026, 15:53 UTC)
11,687,917
lifetime visits
72%
liked (1,898 👍 / 732 👎)
23,899
favourites (2.0 per 1k visits)
3 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:5366first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP PASS
199 R$
Shrink Ray
149 R$
Cloud
99 R$
Teleport Gun
99 R$
Become Pharaoh
99 R$
Jetpack
99 R$
Flamethrower
79 R$
Taser
49 R$
Hoverboard
49 R$
Speed Coil
39 R$
Gravity Coil
39 R$
Hammer
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome8,731,776 · 100.0% win
Easy Winner [FIRST PLACE] · progression2,008,277 · 54.2% win
Winner · other157,069 · 8.1% win
Hard Winner [FIRST PLACE] · progression18,502 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7213 August 2026 — 72 % liked23 August 2026 — 72 % liked2 September 2026 — 72 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:1972no change
23 Aug 2026, 19:1872no change
13 Aug 2026, 19:1872first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.