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⚗️Lab Escape Obby

⚗️Lab Escape Obby

A Roblox experience owned by Snow Moose Games.

ObbyENlaboratory theme40 stagesspeed/double jump mechanics

⚗️Lab Escape Obby is an obby experience created on 2024-05-24. It has recorded 12,445,427 lifetime visits and 191,180 favorites. Currently, 30 players are active. The game holds a 60% like percentage. The description notes 40 stages and recent updates including new badges and potions.

Description (written by the developer; not a statement by this register)

⚗️Welcome to Lab Escape Obby⚗️ Navigate through a challenging obstacle course set in a laboratory. Escape the lab by overcoming 40 various stages in this thrilling Obby adventure. 🔬 Update - Feb 20 🔬 The scientists have vanished, but they left behind 6 test tubes scattered throughout the lab! 🧪 - 7 new badges Small Update - Jan 07 - Price changes - Added Speed Potion - Added Double Jump Potion Update 1 - 10 New Stages - Flying Game Pass - Better Guidance - New Badges 👍 Like and favorite⭐the game to support future updates! Be the first to know about exciting updates, exclusive content, and new releases by joining the "Snow Moose Games" group here on Roblox!

Last updated by the developer 8 Aug 2025, 12:12 UTC.

30
playing (measured 10 Aug 2026, 14:52 UTC)
12,445,427
lifetime visits
60%
liked (2,419 👍 / 1,614 👎)
191,508
favourites (15.4 per 1k visits)
24 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:5223first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[FLY] Magic Star
499 R$
Run Fast
99 R$
Double Jump
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome7,523,967 · 100.0% win
Oopsie · other7,237,521 · 100.0% win
Stage 10 · progression4,211,096 · 100.0% win
Stage 20 · progression1,853,663 · 53.1% win
Finished Stage 30 · progression757,867 · 24.8% win
Victory · progression522,933 · 16.7% win
Below 20 min · progression317,638 · 8.4% win
Below 10 min · other229,786 · 0.10% win
Closed Beta Player · other153,438 · 0.00% win
Pink Test Tube · other46,825 · 4.1% win
Below 15 min · other46,483 · 3.4% win
Blue Test Tube · collection15,150 · 1.3% win
Meet Dev HiddenUmbreon · other3,856 · 0.00% win
Green Test Tube · collection3,575 · 0.20% win
Meet Dev CozyPunk · other3,458 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6013 August 2026 — 60 % liked23 August 2026 — 60 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 59–61 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 18:5260no change
13 Aug 2026, 18:5160first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.