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Power Slap Simulator

Power Slap Simulator

A Roblox experience owned by Trendy Tech.

Fighting & PvPENslap fightingclicker mechanicspet collection

Power Slap Simulator is a fighting-pvp experience created on 2023-08-05. It has recorded 123,989,584 lifetime visits and 122,775 favorites. Currently, 23 users are playing. The game holds a 95% like percentage.

Description (written by the developer; not a statement by this register)

🖐 Welcome To Power Slap Simulator! 🏋️‍♂️ Click The Punching Bags To Get More Slap Power 🖐 SLAP Other Players To Gain Wins 🐱 Collect Pets For More Strength 2 New Hands Added! 👍 LIKE THE GAME & JOIN OUR GROUP FOR +2 SLAPS!

Last updated by the developer 29 Jul 2026, 13:48 UTC.

23
playing (measured 10 Aug 2026, 14:16 UTC)
123,989,584
lifetime visits
95%
liked (147,225 👍 / 7,195 👎)
122,796
favourites (1.0 per 1k visits)
5 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:1617first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Unlock All Hands
599 R$
+5 Pet Equips
449 R$
Green Punch
199 R$
Galaxy Slap
99 R$
Auto Hatch
99 R$
Dragon Slap
79 R$
+30 Pet Inventory
79 R$
Triple Open
49 R$
VIP
49 R$
x2 Slap Power
29 R$
x2 Wins
29 R$
Auto Train
24 R$
x2 Health
19 R$
Rainbow Hands
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Completed Island · progression11,570,603 · 38.5% win
Inviter · social10,138,681 · 35.7% win
Completed Winter · progression3,968,050 · 19.2% win
Completed Spooky · progression3,331,883 · 16.8% win
Completed Anime · collection2,617,327 · 13.0% win
Completed Desert · progression2,062,108 · 12.4% win
Completed Underworld · progression1,689,259 · 9.6% win
Completed Lucky · progression1,471,517 · 9.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9523 August 2026 — 95 % liked2 September 2026 — 95 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:0495no change
23 Aug 2026, 13:0095first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.