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Corsa [Beta]

Corsa [Beta]

A Roblox experience owned by RaceSim.

RacingENmotorsportracingsimulation

Corsa [Beta] is a racing experience created on 2023-08-11. It has accumulated 1,293,953 lifetime visits and 13,556 favorites. Currently, seven users are playing. The game holds a 77% like percentage. It is categorized under the racing genre. The description notes it is a motorsport simulation with a test chassis in development.

Description (written by the developer; not a statement by this register)

🏎️💨 TRUE MOTORSPORT SIMULATION ON ROBLOX 🚧 Chassis Under Development 🚧 + A Test chassis is being used currently until the actual chassis is developed thank you for understanding 🕹️ Race Hosting Available to Private Server Owners [N to Open Race Control Panel] Press M or Circle Button To open Settings and Keybinds On Mobile Press on Corsa Logo top left *MOBILE HAS NO SEQUENTIAL SUPPORT TAGS: Racing Games Motorsport F1 Formula 1 Driving Car Game Wec Lemans Corsa On Roblox RaceSim

Last updated by the developer 8 Aug 2026, 16:01 UTC.

7
playing (measured 10 Aug 2026, 21:00 UTC)
1,293,953
lifetime visits
77%
liked (4,559 👍 / 1,382 👎)
13,619
favourites (10.5 per 1k visits)
11 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 21:004first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Customs Pass
399 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Corsa Beta · other471,105 · 82.6% win
Corsa Winner · progression2,209 · 0.00% win
??? · other96 · 0.00% win
Silver License · other0 · 0.00% win
Platinum License · other0 · 0.00% win
Bronze License · other0 · 0.00% win
Gold License · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7714 August 2026 — 77 % liked24 August 2026 — 77 % liked3 September 2026 — 77 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 15:3877no change
24 Aug 2026, 13:3177no change
14 Aug 2026, 13:3177first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.