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Squabble City

Squabble City

A Roblox experience owned by Silkpress Sisters.

TycoonENeconomyboxingminigame

Squabble City is a tycoon experience created on August 27, 2023. The game currently has 505 players and 80,072,005 lifetime visits. It holds an 86% like percentage and 70,677 favorites. Players can earn money through wig sales and boxing matches. Available commands include character customization and tool management options.

Description (written by the developer; not a statement by this register)

Squabble City Ways to Make Money: Wig Hustle – Collect wigs and sell them at the hair store ($150 each) Boxing Match – Winner gets $500 COMMANDS ;char ;tools ;name ;fov ;mop ;drag ;grab ;tempblock ;refresh

Last updated by the developer 5 Sept 2026, 06:59 UTC.

813
playing (measured 6 Sept 2026, 05:50 UTC)
82,144,274
lifetime visits
86%
liked (17,670 👍 / 2,849 👎)
72,609
favourites (0.9 per 1k visits)
27 August 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1361,35274481310 August 20266 September 2026
368 measurements spanning 27 days, net +244. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 368
Measured (UTC)PlayersChange
6 Sept 2026, 05:50813-195
6 Sept 2026, 04:501,008-102
6 Sept 2026, 03:501,110-41
6 Sept 2026, 02:501,151-75
6 Sept 2026, 01:501,226+14
6 Sept 2026, 00:501,212+38
5 Sept 2026, 23:501,174+41
5 Sept 2026, 22:501,133+71
5 Sept 2026, 21:501,062-88
5 Sept 2026, 20:501,150no change
5 Sept 2026, 19:501,150+70
5 Sept 2026, 18:501,080-34
5 Sept 2026, 17:501,114-34
5 Sept 2026, 16:501,148+183
5 Sept 2026, 15:50965+79
5 Sept 2026, 14:50886+258
5 Sept 2026, 13:50628+234
5 Sept 2026, 12:50394+125
5 Sept 2026, 11:50269+14
5 Sept 2026, 10:50255first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Headlock Moves
80 R$
Extra Rush Moves
65 R$
Custom Win Sound
50 R$
Extra Runups
50 R$
Block
50 R$
Push
50 R$
Hair Spray
45 R$
Pepper Spray
35 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stanley Cup · other165,186 · 0.50% win
Weight Tool · other107,291 · 0.80% win
Bottle Weapon · collection96,615 · 0.40% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8621 August 20266 September 2026
368 measurements spanning 15 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 368
Measured (UTC)% likedChange
6 Sept 2026, 05:5086no change
6 Sept 2026, 04:5086no change
6 Sept 2026, 03:5086no change
6 Sept 2026, 02:5086no change
6 Sept 2026, 01:5086no change
6 Sept 2026, 00:5086no change
5 Sept 2026, 23:5086no change
5 Sept 2026, 22:5086no change
5 Sept 2026, 21:5086no change
5 Sept 2026, 20:5086no change
5 Sept 2026, 19:5086no change
5 Sept 2026, 18:5086no change
5 Sept 2026, 17:5086no change
5 Sept 2026, 16:5086no change
5 Sept 2026, 15:5086no change
5 Sept 2026, 14:5086no change
5 Sept 2026, 13:5086no change
5 Sept 2026, 12:5086no change
5 Sept 2026, 11:5086no change
5 Sept 2026, 10:5086first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.