Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Fight For Survival

Fight For Survival

A Roblox experience owned by Project: Survival.

Fighting & PvPENarena combatability-based fightingslap battles inspired

Fight For Survival is a Roblox experience created on 2023-09-24. It has accumulated 12,351,183 lifetime visits and 99,935 favorites. The game holds an 87% like percentage. Currently, zero users are playing. The genre field is null. The description indicates gameplay involves using abilities to eliminate opponents in an arena setting.

Description (written by the developer; not a statement by this register)

👍 LIKE FOR MORE UPDATES A game about obliterating others using different abilities and powers. Hit players off the arena, increase your power, progress your abilities and collect multiple achievements all to become the strongest fighter in FIGHT FOR SURVIVAL! Premium users receive 1.15x more power! Available on PC & Mobile 🖥️📱 Controls: - SHIFT to sprint - CTRL for mouse lock - G to emote (or the button in the top left) Join the group for future rewards! https://www.roblox.com/groups/32834123/Project-Survival Inspired by Ability Wars, Slap Battles and battlegrounds fighting games! FIGHT FOR SURVIVAL UPDATE 4

Last updated by the developer 10 Aug 2026, 04:45 UTC.

0
playing (measured 10 Aug 2026, 14:48 UTC)
12,351,183
lifetime visits
87%
liked (48,303 👍 / 7,220 👎)
99,896
favourites (8.1 per 1k visits)
24 September 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:480first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ELITE
400 R$
Quick Open
160 R$
Custom Kill Sound
160 R$
Starter Pack
120 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Blood · other1,814,986 · 12.8% win
30 Kills · progression405,605 · 0.00% win
Gold Streak · other326,820 · 0.00% win
80 Kills · progression191,759 · 0.00% win
Diamond Streak · other103,837 · 4.2% win
200 Kills · progression101,921 · 0.00% win
Molten · other65,523 · 12.8% win
Warrior Defeated · progression45,112 · 0.00% win
Emerald Streak · other42,588 · 0.00% win
Ruby Streak · other30,486 · 0.00% win
Glitched · other24,897 · 0.00% win
Tactical · other20,215 · 4.2% win
Radioactive · other7,562 · 0.00% win
Viking · other7,353 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8713 August 2026 — 87 % liked23 August 2026 — 87 % liked2 September 2026 — 87 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 19:0287no change
23 Aug 2026, 19:0087no change
13 Aug 2026, 18:5387first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.