sushi gambit
A Roblox experience owned by Conveyor Crew.
TycoonENhorrormanagementdark humor
Sushi Gambit is a tycoon experience created on September 28, 2023. The game has accumulated 7,449,392 lifetime visits and 131,219 favorites. Currently, 19 users are playing. The experience holds an 89% like percentage. The description notes a copyright-free OST and recommends graphics settings of 5 or above for optimal performance.
Description (written by the developer; not a statement by this register)
[This game has a copyright free OST] (This game is recommended to be played at graphics settings 5 or above.) September 4th, 1992. You're cursed to run a sushi shop nearing bankruptcy with up to 6 other eternally tortured souls; with the goal of staying in business for 14 days to be freed. Times get tough, so you may need to resort to less ethical food sources… {inspired by sushi shop simulator}
Last updated by the developer 30 Jun 2026, 04:44 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 20:04 | 25 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 2 Sept 2026, 22:23 | 89 | no change |
| 23 Aug 2026, 22:23 | 89 | no change |
| 13 Aug 2026, 22:22 | 89 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.