A Broken Dream
A Roblox experience owned by Snap Shot Studios.
HorrorENhorrordreamcorestory
Created in 2025, A Broken Dream is a horror experience on Roblox with over 44.5 million lifetime visits. It records 2,453 playing now, a like rating of 98%, 920,836 favourites.
Description (written by the developer; not a statement by this register)
A story game with horror aspects inspired by liminal spaces, dreamcore, and weirdcore. This is NOT a backrooms game. The dream pills put the user in a guaranteed state of permanent sleep, bound to be wandering in their own lucid dreams forever. Escape reality and enter a surreal paradise, where anything your mind thinks of comes true. Supports both singleplayer and multiplayer. Supports PC, Mobile, and Console. Created mostly as a solo project; Inspired by dreamcore, weirdcore, liminal spaces, the backrooms, but mostly the first two. The game’s environment has very unique and amazing aesthetics. The game also has an original soundtrack (OST) completely made by Snoogle (the solo developer mentioned previously). Feel free to leave feedback or support the game. Fanart Thumbnail Creators: kenzie4076, enoskevich, Porkparrot
Last updated by the developer 8 Oct 2026, 00:30 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 26 Oct 2026, 12:50 | 1,657 | +87 |
| 26 Oct 2026, 11:50 | 1,570 | +144 |
| 26 Oct 2026, 10:50 | 1,426 | +108 |
| 26 Oct 2026, 09:50 | 1,318 | +128 |
| 26 Oct 2026, 08:50 | 1,190 | +49 |
| 26 Oct 2026, 07:50 | 1,141 | +80 |
| 26 Oct 2026, 06:50 | 1,061 | +107 |
| 26 Oct 2026, 05:50 | 954 | -43 |
| 26 Oct 2026, 04:50 | 997 | -10 |
| 26 Oct 2026, 03:50 | 1,007 | -227 |
| 26 Oct 2026, 02:50 | 1,234 | -239 |
| 26 Oct 2026, 01:50 | 1,473 | -453 |
| 26 Oct 2026, 00:50 | 1,926 | -1,247 |
| 25 Oct 2026, 23:50 | 3,173 | +657 |
| 25 Oct 2026, 22:50 | 2,516 | -4 |
| 25 Oct 2026, 21:50 | 2,520 | -277 |
| 25 Oct 2026, 20:50 | 2,797 | -93 |
| 25 Oct 2026, 19:50 | 2,890 | +108 |
| 25 Oct 2026, 18:50 | 2,782 | +34 |
| 25 Oct 2026, 17:50 | 2,748 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Oct 2026, 12:50 | 98 | no change |
| 26 Oct 2026, 11:50 | 98 | no change |
| 26 Oct 2026, 10:50 | 98 | no change |
| 26 Oct 2026, 09:50 | 98 | no change |
| 26 Oct 2026, 08:50 | 98 | no change |
| 26 Oct 2026, 07:50 | 98 | no change |
| 26 Oct 2026, 06:50 | 98 | no change |
| 26 Oct 2026, 05:50 | 98 | no change |
| 26 Oct 2026, 04:50 | 98 | no change |
| 26 Oct 2026, 03:50 | 98 | no change |
| 26 Oct 2026, 02:50 | 98 | no change |
| 26 Oct 2026, 01:50 | 98 | no change |
| 26 Oct 2026, 00:50 | 98 | no change |
| 25 Oct 2026, 23:50 | 98 | no change |
| 25 Oct 2026, 22:50 | 98 | no change |
| 25 Oct 2026, 21:50 | 98 | no change |
| 25 Oct 2026, 20:50 | 98 | no change |
| 25 Oct 2026, 19:50 | 98 | no change |
| 25 Oct 2026, 18:50 | 98 | no change |
| 25 Oct 2026, 17:50 | 98 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.