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🦷DRAG DENTIST OBBY! (OBBY)

🦷DRAG DENTIST OBBY! (OBBY)

A Roblox experience owned by Mega Easy Studios.

ObbyENdrag mechanicsdentist themeobby

🦷DRAG DENTIST OBBY! (OBBY) is an obby genre experience created on 2023-10-01. The game records 45,902,031 lifetime visits and 1,525,574 favorites. Currently, zero players are active. The title holds a 46% like percentage. The description notes dragging mechanics and in-game powerups.

Description (written by the developer; not a statement by this register)

Welcome to Drag Dentist Obby is like an Obby with the difference that you will have to drag objects to conquer obstacles, use everything you can move to your advantage and get ready to play with friends and have fun dragging them too. Purchase special in-game gears or powerups to aid you in your escape! Please leave a like and favorite to support the game if you enjoyed this obby! :D Tags: Obby, Drag, Dentist, Dragging, Fun, Bowling, Drag things

Last updated by the developer 2 May 2026, 21:02 UTC.

0
playing (measured 10 Aug 2026, 16:23 UTC)
45,902,031
lifetime visits
46%
liked (4,513 👍 / 5,405 👎)
1,525,575
favourites (33.2 per 1k visits)
1 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:230first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP PASS!!
500 R$
MEGA JETPACK
400 R$
CHEEZBURGER-ZOOKA
300 R$
JETPACK
250 R$
CHEEZY-PLAYER VACUUM
250 R$
BURNY BUNNY
200 R$
BOOM!BOX
200 R$
GRAPPLE GUN
200 R$
SEED COIL
150 R$
DRAG BLOCK WAND!
150 R$
GRAVITY COIL
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME BADGE! · welcome26,092,569 · 85.7% win
WINNER BADGE! · progression1,352,486 · 0.00% win
TOP10 LEADERBOARD BADGE! · other1,113,539 · 0.00% win
BOWLING CHAMPION BADGE! · progression259,493 · 14.3% win
1ST PLACE LEADERBOARD BADGE! · progression202,688 · 0.00% win
CANDY BADGE! · other106,666 · 0.00% win
Coin Enthusiast · collection47 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

4623 August 2026 — 46 % liked2 September 2026 — 46 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 45–47 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:3446no change
23 Aug 2026, 14:2346first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.