Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
[ROLE!] Mount Sumbing

[ROLE!] Mount Sumbing

A Roblox experience owned by Sahabat Productions.

SimulatorENsimulationsurvivalsocial

Description (written by the developer; not a statement by this register)

A Realistic Mountain Climbing Experience ⛺ with 🛒 Supply Shops, 🔥 Campfires, 🤝 Carrying Friends, 🕒 Real-time Weather, 💬 Deep Moments at the Peak, and more… FEATURES: 🛒 Buy Gear at Supply Shops 🔥 Campfire System 💪 Carry Your Friends 🌦️ Realistic Time, Weather & Temperature 🏕️ Checkpoint Camps 🌿 Looting Items 📝 Leave a Message at the Peak 📸 Stylish Poses at the Top 🍱 Body Condition System 👍 Like the game to support more updates! 💬 Want to suggest a feature or leave your own message? Join our community!

Last updated by the developer 20 Aug 2026, 10:44 UTC.

97
playing (measured 21 Aug 2026, 21:50 UTC)
29,771,864
lifetime visits
88%
liked (24,315 👍 / 3,374 👎)
74,959
favourites (2.5 per 1k visits)
4 October 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

97268182.510 August 2026 — 268 players21 August 2026 — 113 players21 August 2026 — 97 players10 August 202621 August 2026
3 measurements spanning 11 days, net -171. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–294 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5097-16
21 Aug 2026, 20:54113-155
10 Aug 2026, 14:15268first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Money Gun
750 R$
Music Backpack
350 R$
VIP
300 R$
2x Payout
199 R$
Rain Coat
129 R$
Extra Stamina
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome11,424,381 · 100.0% win
Lightning Struck! · other1,849,945 · 19.8% win
Finish!1,274,560 · 11.9% win
Secret of Sumbing521,766 · 6.4% win
Chicken Slayer! · other402,473 · 5.8% win
Meeting Royalty! · other199,337 · 10.5% win
Flag at the Summit! · progression43,047 · 17.3% win
10 Summits! · progression19,522 · 0.70% win
Hardcore Mountaineer! · progression12,514 · 0.30% win
25 Summits! · progression8,204 · 0.30% win
50 Summits! · progression4,715 · 0.10% win
100 Summits! · progression2,950 · 0.10% win
Peak of Madness! · progression1,949 · 0.10% win
Honey Rush! · other1,796 · 0.00% win
White Chorus · other995 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8821 August 2026 — 88 % liked21 August 2026 — 88 % liked23 August 2026 — 88 % liked2 September 2026 — 88 % liked21 August 20262 September 2026
4 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 87–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 15:4588no change
23 Aug 2026, 15:3288no change
21 Aug 2026, 21:5088no change
21 Aug 2026, 20:5488first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.