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Nightlight [HORROR]

Nightlight [HORROR]

A Roblox experience owned by Nokain Studio.

HorrorENsurvival horrorpuzzleco-op

Nightlight [HORROR] is a horror experience created on 2023-11-05. It currently has 14 players online. The game has accumulated 68,465,477 lifetime visits, 328,453 favorites, and an 85% like percentage. Players navigate a forest setting to collect notes while managing a candle mechanic.

Description (written by the developer; not a statement by this register)

Welcome to Nightlight [HORROR]! 【 About 】 Lost in a forest in the dead of night, you seek out refuge in a friendly stranger's home, but something feels off. You must atone for your past greed. Collect 8 notes spelling out "Selfish." to break free. Stay vigilant, your candle is your lifeline. This game can be difficult for new players, do not be upset if you don't beat it the first try. 【 Recommendations】 ⚠️ At least 60% graphics recommended 🤝 Joining with other players can be used to your advantage 🔥 Protect your candle's flame by finding hidden matches 🎧 Headphones recommended ❗ Join the group and community 🛠️ Game is still in early testing. Many things could change. Please report bugs. Tags: Horror, Night, Dark, Light, Scary, Night Light, Midnight, HORROR

Last updated by the developer 13 Feb 2026, 10:01 UTC.

14
playing (measured 10 Aug 2026, 15:08 UTC)
68,465,477
lifetime visits
85%
liked (50,148 👍 / 9,105 👎)
328,038
favourites (4.8 per 1k visits)
5 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0821first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Trained Medic
199 R$
Strong Candle
199 R$
Midnight Light
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

New Guest · welcome23,855,092 · 100.0% win
Decimated · other14,420,922 · 81.6% win
Medic · other8,905,704 · 37.5% win
Infected · other3,491,827 · 18.0% win
Tormented Avarice · other186,936 · 0.80% win
Bloodstain · other10,253 · 0.00% win
Survivalist · other2,839 · 0.30% win
Halloween 2024 · other2,082 · 0.00% win
Quint · other352 · 0.00% win
Resilience · other140 · 0.00% win
Endless · progression41 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8523 August 2026 — 85 % liked2 September 2026 — 85 % liked12 September 2026 — 85 % liked22 September 2026 — 85 % liked2 October 2026 — 85 % liked12 October 2026 — 85 % liked22 October 2026 — 85 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 14:0485no change
12 Oct 2026, 14:0385no change
2 Oct 2026, 14:0285no change
22 Sept 2026, 14:0185no change
12 Sept 2026, 13:5185no change
2 Sept 2026, 13:4985no change
23 Aug 2026, 13:4685first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.