Lexington & Concord
A Roblox experience owned by STUDIO OSNOLA.
ShooterENhistoricalAmerican RevolutionPvP
Lexington & Concord is a shooter experience created on 2023-11-05. It currently has 1,269 players. The game has accumulated 38,216,119 lifetime visits. It holds 173,316 favorites and maintains an 87% like percentage. The experience is categorized under the shooter genre.
Description (written by the developer; not a statement by this register)
Current Version: v1.6.0 [The 4th of July Update] This game is not finished. Lexington and Concord is a PVP game centered on historical American conflicts. Join the community server below for the most up-to-date information! In-game rules: - Exploiting is forbidden. - Ban evading is also forbidden. - Do not glitch abuse, harass players, start false votes, or instigate conflict. - All Roblox TOS violations are prohibited. UGC Store: https://www.roblox.com/catalog?Category=1&CreatorName=STUDIO+OSNOLA Developed by: @28Pixels, @GE5AFF, @Dr_Raymen, @Shoesslept, @ADesiredFanatic, @Around_thehut, @Pthonus_5167, @BAC0N_WOW
Last updated by the developer 28 Aug 2026, 17:54 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 5 Sept 2026, 03:50 | 868 | -3 |
| 5 Sept 2026, 02:50 | 871 | +84 |
| 5 Sept 2026, 01:50 | 787 | +73 |
| 5 Sept 2026, 00:50 | 714 | +65 |
| 4 Sept 2026, 23:50 | 649 | +141 |
| 4 Sept 2026, 22:50 | 508 | +10 |
| 4 Sept 2026, 21:50 | 498 | -70 |
| 4 Sept 2026, 20:50 | 568 | +21 |
| 4 Sept 2026, 19:50 | 547 | -1 |
| 4 Sept 2026, 18:50 | 548 | -34 |
| 4 Sept 2026, 17:50 | 582 | -50 |
| 4 Sept 2026, 16:50 | 632 | -54 |
| 4 Sept 2026, 15:50 | 686 | -149 |
| 4 Sept 2026, 14:50 | 835 | -42 |
| 4 Sept 2026, 13:50 | 877 | +59 |
| 4 Sept 2026, 12:50 | 818 | +144 |
| 4 Sept 2026, 11:50 | 674 | +96 |
| 4 Sept 2026, 10:50 | 578 | +143 |
| 4 Sept 2026, 09:50 | 435 | +40 |
| 4 Sept 2026, 08:50 | 395 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 5 Sept 2026, 03:50 | 87 | no change |
| 5 Sept 2026, 02:50 | 87 | no change |
| 5 Sept 2026, 01:50 | 87 | no change |
| 5 Sept 2026, 00:50 | 87 | no change |
| 4 Sept 2026, 23:50 | 87 | no change |
| 4 Sept 2026, 22:50 | 87 | no change |
| 4 Sept 2026, 21:50 | 87 | no change |
| 4 Sept 2026, 20:50 | 87 | no change |
| 4 Sept 2026, 19:50 | 87 | no change |
| 4 Sept 2026, 18:50 | 87 | no change |
| 4 Sept 2026, 17:50 | 87 | no change |
| 4 Sept 2026, 16:50 | 87 | no change |
| 4 Sept 2026, 15:50 | 87 | no change |
| 4 Sept 2026, 14:50 | 87 | no change |
| 4 Sept 2026, 13:50 | 87 | no change |
| 4 Sept 2026, 12:50 | 87 | no change |
| 4 Sept 2026, 11:50 | 87 | no change |
| 4 Sept 2026, 10:50 | 87 | no change |
| 4 Sept 2026, 09:50 | 87 | no change |
| 4 Sept 2026, 08:50 | 87 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.