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Gemventure [RUBY MASTERY]

Gemventure [RUBY MASTERY]

A Roblox experience owned by Gemventure.

Fighting & PvPENSteven UniverseGachaPvP Combat

Gemventure [RUBY MASTERY] is a fighting-pvp experience created on 2023-11-19. It has recorded 5,861,759 lifetime visits and currently has 46 players online. The experience holds 60,748 favorites and maintains an 85% like percentage.

Description (written by the developer; not a statement by this register)

Your Gemventure begins now... 📌 Shiftlock is HIGHLY recommended. ⭐ This experience works on ALL devices! ❤️ Please consider liking & favoriting this experience to speed up our updates! 💎 Fight, level up, pull characters and explore in Gemventure, a Steven Universe-inspired game on Roblox! Battle other players as you grow stronger and uncover new abilities. Computer Keybinds G - Ultimate R - Buff/Passive E - Attack/Block Breaker F - Block Q - Dash Q (while Ragdolled) - Ragdoll Cancel LMB - Punch Jump + LMB - Air M1 Double Jump + LMB - Plunge X (after fling) - Quickstep 1 & 2 - Character Switch B - Emote Menu Disclaimer: This project is an independent fan creation and is not connected to ©Cartoon Network, Rebecca Sugar, or the Crewniverse. tags: steven universe, cartoon, battlegrounds, heroes, battlegrounds, combat, pvp, fight, pearl, amethyst, gems, crystals, roleplay, rp, pve, gacha, genshin, honkai, anime, battle, fashion, sapphire, ruby,

Last updated by the developer 9 Aug 2026, 14:55 UTC.

46
playing (measured 10 Aug 2026, 16:00 UTC)
5,861,759
lifetime visits
85%
liked (20,616 👍 / 3,747 👎)
61,291
favourites (10.5 per 1k visits)
19 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:0040first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Gem Level Booster
250 R$
Quick Draw
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

A Gem is Born · collection1,106,770 · 73.2% win
Crystal Cheer · other306,943 · 0.00% win
Stellar Patron · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8514 August 2026 — 85 % liked24 August 2026 — 85 % liked3 September 2026 — 85 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 84–86 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:2385no change
24 Aug 2026, 00:2285no change
14 Aug 2026, 00:2285first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.