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PRISON BORRY BREAKOUT! (OBBY)

PRISON BORRY BREAKOUT! (OBBY)

A Roblox experience owned by LikeFunOBBY.

ObbyENprison escapeobstacle coursemultiplayer

PRISON BORRY BREAKOUT! (OBBY) is an obby experience created on 2023-11-20. It has accumulated 149,080,511 lifetime visits and 38,149 favorites. Currently, 252 users are playing. The experience holds a 63% like percentage. The description mentions overcoming 30 obstacles and features free admin privileges at 7,500 likes.

Description (written by the developer; not a statement by this register)

👍Free ADMIN at 7500 LIKES or 80% LIKES! Hello little villain! Are you ready for a daring escape from a closed prison? Borry's security guard is on guard today, not too vigilant and frivolous. This will give you an advantage in order to escape as soon as possible, from the sinister prison for the most courageous criminals! Overcome 30 difficult obstacles and get out to freedom! Show everyone that you are not so easy to beat! However, be prepared for what may lie in wait for you inside! Well, let's find out if you can win up! 🔥 PLAY WITH YOUR FRIENDS! ⭐Please leave a like and favourite to support the game if you enjoyed this obby!

Last updated by the developer 4 Sept 2026, 12:01 UTC.

258
playing (measured 4 Sept 2026, 13:50 UTC)
150,171,407
lifetime visits
63%
liked (4,743 👍 / 2,729 👎)
39,527
favourites (0.3 per 1k visits)
20 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

12675844225810 August 20264 September 2026
328 measurements spanning 25 days, net +39. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 31–853 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 328
Measured (UTC)PlayersChange
4 Sept 2026, 13:50258-34
4 Sept 2026, 12:50292+10
4 Sept 2026, 11:50282+35
4 Sept 2026, 10:50247+25
4 Sept 2026, 09:50222+26
4 Sept 2026, 08:50196+40
4 Sept 2026, 07:50156+13
4 Sept 2026, 06:50143+12
4 Sept 2026, 05:50131-15
4 Sept 2026, 04:50146-3
4 Sept 2026, 03:50149+5
4 Sept 2026, 02:50144-33
4 Sept 2026, 01:50177-9
4 Sept 2026, 00:50186-123
3 Sept 2026, 23:50309-4
3 Sept 2026, 22:50313-13
3 Sept 2026, 21:50326+11
3 Sept 2026, 20:50315+37
3 Sept 2026, 19:50278+22
3 Sept 2026, 18:50256first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

🚨 BECOME COP BORRY! - FOREVER
499 R$
😈 DEMONIC JETPACK! - FOREVER
299 R$
🔥 DEMONIC JETSKI! - FOREVER
299 R$
🐉 MYSTERY DRAGON! - FOREVER
299 R$
✨ MAGIC CARPET! - FOREVER
199 R$
😈 EAT EVERYONE! - FOREVER
149 R$
🔥 BECOME FIREMAN BORRY! - FOREVER
99 R$
⚡ SECRET MAGIC STICK! - FOREVER
99 R$
👑 BECOME PRINCESS! - FOREVER
99 R$
🤡 BECOME CIRCUS BORRY! - FOREVER
99 R$
⚡ BECOME MAGIC BORRY! - FOREVER
99 R$
👻 BECOME GHOST BORRY! - FOREVER
99 R$
🚨 BECOME PRISONER BORRY! - FOREVER
99 R$
🌙 LOW GRAVITY POTION! - FOREVER
49 R$
⚡ SIZE POTION! - FOREVER
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

DEFEAT BORRY AND BECAME HE! · progression85,184,775 · 100.0% win
YOU PASS AND BECAME A POLICE! · other11,219,295 · 24.7% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

636463.521 August 20264 September 2026
327 measurements spanning 14 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–64 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 327
Measured (UTC)% likedChange
4 Sept 2026, 13:5063no change
4 Sept 2026, 12:5063no change
4 Sept 2026, 11:5063no change
4 Sept 2026, 10:5063no change
4 Sept 2026, 09:5063no change
4 Sept 2026, 08:5063no change
4 Sept 2026, 07:5063no change
4 Sept 2026, 06:5063no change
4 Sept 2026, 05:5063no change
4 Sept 2026, 04:5063no change
4 Sept 2026, 03:5063no change
4 Sept 2026, 02:5063no change
4 Sept 2026, 01:5063no change
4 Sept 2026, 00:5063no change
3 Sept 2026, 23:5063no change
3 Sept 2026, 22:5063no change
3 Sept 2026, 21:5063no change
3 Sept 2026, 20:5063no change
3 Sept 2026, 19:5063no change
3 Sept 2026, 18:5063first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.