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Toilet Verse Tower Defense

Toilet Verse Tower Defense

A Roblox experience owned by Toilet Verse.

Tower defenseENtower defensemultiversewave survival

Toilet Verse Tower Defense is a tower-defense experience created on 2023-12-06. It has recorded 88,287,838 lifetime visits and 29,009 favorites. Currently, 126 players are active. The game holds an 89% like percentage. Players place units to defeat waves of enemies in this genre-specific title.

Description (written by the developer; not a statement by this register)

🔥 Toilet Verse Tower Defense 🔥 - [ Season 7 Multiverse ] 🤑 Premium players get 2x coins in the AFK area! 🎉 HUGE UPDATE AT 1,000 LIKES 🌟 Join a platform to start a match of Toilet Verse Tower Defense! ⚔️ Place toilets and other units to fight back against the cameras! 🏆 Beat waves to win! 🎮 Console: R2 = Place / Inspect Troop B - O = Stop Placing / Close Inspect

Last updated by the developer 15 Aug 2026, 17:57 UTC.

76
playing (measured 21 Aug 2026, 20:54 UTC)
88,334,130
lifetime visits
89%
liked (42,769 👍 / 5,228 👎)
32,791
favourites (0.4 per 1k visits)
6 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

657670.510 August 2026 — 65 players21 August 2026 — 76 players10 August 202621 August 2026
2 measurements spanning 11 days, net +11. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 63–78 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5476+11
10 Aug 2026, 15:0565first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

10x Infect
3,499 R$
Ultra Luck
999 R$
Auto Parasite
799 R$
2x Infect
499 R$
Mega Luck
499 R$
VIP
399 R$
Super Luck
299 R$
Fast Open
249 R$
Double Coins
199 R$
SpeedBoost
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

City (Easy Mode) · progression820,567 · 1.3% win
City (Medium Mode) · other475,804 · 0.70% win
City (Hard Mode) · progression341,189 · 0.60% win
Drillman · other340,386 · 0.20% win
Golden Cameraman · other206,119 · 0.20% win
Toilet Lab (Easy Mode) · progression202,452 · 0.30% win
Titan Drillman · other173,450 · 0.50% win
Toilet Lab (Medium Mode) · other160,132 · 0.20% win
Toilet Lab (Hard Mode) · progression117,200 · 0.50% win
Clock Tower (Hard Mode) · progression100,024 · 0.40% win
ENDLESS MODE · progression94,338 · 0.40% win
Clock Tower (Easy Mode) · progression88,174 · 0.00% win
Computer Base (Medium Mode) · other74,975 · 0.10% win
Bottom Floor (Easy Mode) · progression74,974 · 0.20% win
Computer Base (Easy Mode) · other68,947 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8921 August 2026 — 89 % liked23 August 2026 — 89 % liked2 September 2026 — 89 % liked12 September 2026 — 89 % liked22 September 2026 — 89 % liked2 October 2026 — 89 % liked12 October 2026 — 89 % liked22 October 2026 — 89 % liked21 August 202622 October 2026
8 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 13:3789no change
12 Oct 2026, 13:3689no change
2 Oct 2026, 13:3589no change
22 Sept 2026, 13:3489no change
12 Sept 2026, 13:3289no change
2 Sept 2026, 13:3089no change
23 Aug 2026, 13:2089no change
21 Aug 2026, 20:5489first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Icon history

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23 October 2026
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16 October 2026
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9 October 2026
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2 October 2026
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25 September 2026
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18 September 2026
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11 September 2026
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4 September 2026

Every distinct icon we’ve recorded for this game, newest first — watching how it rebrands to chase the algorithm.