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Block Puzzle (REWARDS)

Block Puzzle (REWARDS)

A Roblox experience owned by JD Games..

PuzzleENblock droppingleaderboardspremium bonus

Block Puzzle (REWARDS) is a puzzle experience created on 2023-12-07. It has recorded 74,426,404 lifetime visits and currently has 197 players. The game holds 389,753 favorites and maintains an 89% like percentage.

Description (written by the developer; not a statement by this register)

❓ Hey there! Ready for more fun? Join the group for the latest updates and info! 👍 Like the game to qualify for any future FREE LIMITED UGC 💎 Have Premium? Enjoy a 20% bonus towards money you earn 💸 🎮 How to Play: 🤲 Drag and drop the blocks onto the board. 💥 Clear the blocks when a column or row is filled. 🌟 We'll keep sending you new blocks until you have no space left on the board. 🤔 Plan your next move as you think constantly about what blocks might show up. 🏆 The more combos you make, the more points you score! 🚀 Climb the Friend Leaderboard! 📱 🎮 💻 Available on Mobile, Console (XBOX, PlayStation 5/PS5), PC, and VR Coming Soon: 🎉 Special Gamemodes 🔔 Join the community through social links to receive exclusive updates! Most of the game is original, with some UI/UX elements under the MIT License. © 2023-present Littensy. Inspired by: Block Blast Tags: Block Blast, Block Puzzle, Grid Puzzle, Logic Puzzle, Match & Merge, Strategy, Relaxing, Puzzle

Last updated by the developer 10 May 2026, 05:47 UTC.

83
playing (measured 24 Aug 2026, 19:50 UTC)
74,730,295
lifetime visits
89%
liked (53,854 👍 / 6,843 👎)
393,259
favourites (5.3 per 1k visits)
7 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

83464273.510 August 202624 August 2026
73 measurements spanning 14 days, net -8. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 26–521 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 73
Measured (UTC)PlayersChange
24 Aug 2026, 19:5083-27
24 Aug 2026, 18:50110-2
24 Aug 2026, 17:50112+7
24 Aug 2026, 16:50105-20
24 Aug 2026, 15:50125-35
24 Aug 2026, 14:50160-31
24 Aug 2026, 13:50191-109
24 Aug 2026, 12:50300-90
24 Aug 2026, 11:50390+21
24 Aug 2026, 10:50369+28
24 Aug 2026, 09:50341+43
24 Aug 2026, 08:50298+6
24 Aug 2026, 07:50292+43
24 Aug 2026, 06:50249-16
24 Aug 2026, 05:50265-34
24 Aug 2026, 04:50299+18
24 Aug 2026, 03:50281-27
24 Aug 2026, 02:50308+44
24 Aug 2026, 01:50264-1
24 Aug 2026, 00:50265first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x2 XP
399 R$
Rainbow Blocks
199 R$
x2 Cash
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Points! · other26,231,635 · 69.0% win
First Skin! · collection25,963,029 · 71.4% win
You Played! · welcome25,663,963 · 71.6% win
500 Points! · other20,106,697 · 51.6% win
1000 Points! · other16,614,463 · 43.0% win
1500 Points! · other14,329,007 · 37.0% win
2000 Points! · other12,710,234 · 32.8% win
2500 Points! · other11,476,619 · 30.1% win
3000 Points! · other10,465,310 · 27.4% win
3500 Points! · other9,639,711 · 25.0% win
Combo 10! · other8,603,706 · 23.7% win
5000 Points! · other7,786,953 · 20.0% win
7500 Points! · other5,789,796 · 15.3% win
10000 Points! · other4,542,813 · 12.0% win
Level 10! · progression392,277 · 4.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8921 August 20262 September 2026
74 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 74
Measured (UTC)% likedChange
2 Sept 2026, 13:3789no change
24 Aug 2026, 19:5089no change
24 Aug 2026, 18:5089no change
24 Aug 2026, 17:5089no change
24 Aug 2026, 16:5089no change
24 Aug 2026, 15:5089no change
24 Aug 2026, 14:5089no change
24 Aug 2026, 13:5089no change
24 Aug 2026, 12:5089no change
24 Aug 2026, 11:5089no change
24 Aug 2026, 10:5089no change
24 Aug 2026, 09:5089no change
24 Aug 2026, 08:5089no change
24 Aug 2026, 07:5089no change
24 Aug 2026, 06:5089no change
24 Aug 2026, 05:5089no change
24 Aug 2026, 04:5089no change
24 Aug 2026, 03:5089no change
24 Aug 2026, 02:5089no change
24 Aug 2026, 01:5089first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.