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Connect the Dots

Connect the Dots

A Roblox experience owned by Puzzle Empire..

PuzzleENlogic puzzlespatial reasoningFlow Free inspired

Connect the Dots is a puzzle experience created on 2025-09-23. It has 18,653,776 lifetime visits and 24,282 favorites. Currently, 19 players are active. The game holds a 68% like percentage. It is categorized under the puzzle genre. The description notes matching colored dots to fill grids without crossing paths.

Description (written by the developer; not a statement by this register)

🧩 Welcome to Connect The Dots where you connect matching colored dots to fill the entire grid! Draw lines between matching colored dots to create paths that fill every square on the board. Plan your routes carefully - paths cannot cross or overlap! With hundreds of challenging puzzles across multiple difficulty levels, test your logic and spatial reasoning skills. Can you solve them all? 🧠 😊 Private servers are free! 👍 If you like the game please consider giving a thumbs up and a favorite! Inspired by Flow Free Tags: puzzle, connect, dots, flow, brain game, logic puzzle

Last updated by the developer 30 Apr 2026, 05:37 UTC.

19
playing (measured 10 Aug 2026, 14:03 UTC)
18,653,776
lifetime visits
68%
liked (9,818 👍 / 4,661 👎)
24,424
favourites (1.3 per 1k visits)
23 September 2025
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0324first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Complete Premium Packs
199 R$
Pack [Easy Peasy] Premium
59 R$
Pack [Not So Bad] Premium
59 R$
Pack [Challenging] Premium
39 R$
Pack [Pretty Hard] Premium
39 R$
Pack [Very Difficult] Premium
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome6,101,605 · 0.00% win
1 Win · progression1,409,163 · 0.00% win
10 Wins · progression754,832 · 0.00% win
New Years 2026 · other667,137 · 0.00% win
100 Wins · progression71,956 · 0.00% win
1000 Wins · progression1,240 · 0.00% win
10000 Wins · progression10 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6813 August 2026 — 68 % liked23 August 2026 — 68 % liked2 September 2026 — 68 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–69 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:1768no change
23 Aug 2026, 17:0068no change
13 Aug 2026, 16:5368first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.