[F3X] Whimsical Building
A Roblox experience owned by Team Whimsical.
Sandbox & buildingENF3X Building ToolsCreative SandboxModeration Commands
[F3X] Whimsical Building is a sandbox-building experience created on 2017-12-28. The game currently has 86 players online. It has accumulated 10,393,505 lifetime visits, with a 77% like percentage and 26,685 favorites. The experience utilizes F3X Building Tools and includes commands for moderation, teleportation, and camera controls.
Description (written by the developer; not a statement by this register)
🔨Whimsical is a building game that uses F3X Building Tools. 📜Commands: • /modcall - calls a moderator if there are none in-game • !help - calls a moderator if there is one in-game • /tp (player) - teleports • /rmute / /unrmute (player) - mutes a player's donor boombox • /votekick (player) - to votekick someone (only works if there are no staff in-game) • ;ab - Spawns back in builds that were deleted when you left • F9 or /console - for F3X logs • Press SHIFT + P to go in to Cinematic mode • Press R two times to toggle Camera Collision • Press L two times to toggle Camera Locking • Press [ to toggle player's part indicator • Press R once to toggle ragdoll (requires Fun Tools gamepass) ⚠️Ban Appeals: Join the game and you'll be redirected to ban appeals.⚠️ How to export your build to studio: https://devforum.roblox.com/t/O_O/2430126 Join our group! https://www.roblox.com/groups/group.aspx?gid=3337081 "This is a land full of good builders and purple" - BeemoIsNice
Last updated by the developer 9 Aug 2026, 15:06 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 18:33 | 101 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.