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Fun Easy Obby For Admin

Fun Easy Obby For Admin

A Roblox experience owned by ObbyGroup2.

ObbyENParkourAdmin RewardEasy

Fun Easy Obby For Admin is an obby experience created on 2023-12-25. It features 50 stages and has accumulated 27,505,233 lifetime visits. The game holds 2,746,997 favorites and maintains a 67% like percentage. Currently, 56 players are active.

Description (written by the developer; not a statement by this register)

Get to the end for FREE ADMIN! Welcome to Fun Easy Obby For Admin! Just an easy and Fun Parkour/Obby for you to Play with your friends! Stage Count: 50 Join the group for: Fusion Coil, Chat Tag, Exclusive Character Tags: Parkour, Obby, Fun, Easy, Parkour, Obby, Obstacle Course, Rainbow, Colorful

Last updated by the developer 11 Oct 2025, 22:55 UTC.

56
playing (measured 10 Aug 2026, 20:17 UTC)
27,505,233
lifetime visits
67%
liked (1,702 👍 / 855 👎)
2,775,258
favourites (100.9 per 1k visits)
25 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:1750first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Rainbow Carpet
169 R$
Hyper Laser Gun
129 R$
Flying Cloud
129 R$
Fusion Coil
69 R$
VIP
69 R$
Gravity Coil
49 R$
Speed Coil
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Stage 1! · progression16,021,759 · 100.0% win
Stage 10! · progression9,942,167 · 97.3% win
Stage 20! · progression7,914,103 · 73.2% win
Stage 30! · progression6,195,474 · 56.5% win
Stage 40! · progression5,139,655 · 44.8% win
Stage 50! · progression3,802,810 · 27.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

6723 August 2026 — 67 % liked2 September 2026 — 67 % liked12 September 2026 — 67 % liked22 September 2026 — 67 % liked2 October 2026 — 67 % liked12 October 2026 — 67 % liked22 October 2026 — 67 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 66–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:0667no change
12 Oct 2026, 16:0567no change
2 Oct 2026, 16:0467no change
22 Sept 2026, 16:0367no change
12 Sept 2026, 16:0267no change
2 Sept 2026, 15:5367no change
23 Aug 2026, 15:4667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.