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🎈FUNNIEST EASY OBBY!

🎈FUNNIEST EASY OBBY!

A Roblox experience owned by F5 Vision.

ObbyENobstacle courseparkourreward-based progression

🎈FUNNIEST EASY OBBY! is an obby experience created on 2023-12-29. It currently has 379 players. The game has accumulated 28,446,097 lifetime visits, 3,505,600 favorites, and a 74% like percentage.

Description (written by the developer; not a statement by this register)

🏆 Jump, Run, Slide, Bounce & Win! 🕹️ Play 80+ Stages! 💎 Claim Rewards! ✨ Gain powers! 🏆 Win Trophies! 👑 Become VIP! 💗 Have fun! 🎈 Jump Into Play! Tags: easy, win, obby, fun, parkour, climb, obstacle course, rainbow

Last updated by the developer 16 Sept 2025, 02:07 UTC.

85
playing (measured 3 Sept 2026, 05:50 UTC)
29,411,249
lifetime visits
74%
liked (2,210 👍 / 778 👎)
3,815,138
favourites (129.7 per 1k visits)
29 December 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

85464274.510 August 20263 September 2026
299 measurements spanning 23 days, net -150. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 28–521 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 299
Measured (UTC)PlayersChange
3 Sept 2026, 05:5085-25
3 Sept 2026, 04:50110-17
3 Sept 2026, 03:50127-19
3 Sept 2026, 02:50146-25
3 Sept 2026, 01:50171-12
3 Sept 2026, 00:50183-64
2 Sept 2026, 23:50247+37
2 Sept 2026, 22:50210-20
2 Sept 2026, 21:50230+11
2 Sept 2026, 20:50219-8
2 Sept 2026, 19:50227+3
2 Sept 2026, 18:50224-38
2 Sept 2026, 17:50262+7
2 Sept 2026, 16:50255no change
2 Sept 2026, 15:50255-1
2 Sept 2026, 14:50256-22
2 Sept 2026, 13:50278+6
2 Sept 2026, 12:50272+20
2 Sept 2026, 11:50252+29
2 Sept 2026, 10:50223first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[OP] Golden Carpet! 🌟
999 R$
[FLY] Magic Carpet! ✨
799 R$
[TROLL] Laser Gun! ✨
399 R$
[OP] Super Coil! ✨
349 R$
[FUN] Grapple Hook! ✨
249 R$
[TROLL] Slap Glove! 🖐️
249 R$
[JUMP] Gravity Coil! 🌠
149 R$
[2X] Trophies! 🏆
79 R$
[FAST] Speed Coil! ⚡
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! 💖 · welcome16,944,839 · 100.0% win
Stage 10 · progression11,585,626 · 100.0% win
Stage 20 · progression8,709,910 · 87.7% win
Stage 30 · progression6,233,423 · 60.0% win
Stage 40 · progression4,022,205 · 35.8% win
Stage 50 · progression3,234,305 · 27.5% win
Stage 60 · progression2,454,008 · 18.8% win
Stage 70 · progression1,864,179 · 13.0% win
Stage 80 · progression1,498,395 · 9.9% win
Win! 🏆 · progression1,415,080 · 9.6% win
[SEAL] A New Adventure! · welcome1,345,066 · 0.00% win
Mega Slider! 🌈272,419 · 3.0% win
Dance Floor! 🎶 · other227,119 · 2.7% win
[SEAL] 1-Day Streak! · other217,927 · 0.00% win
Pop It! ✨ · other202,690 · 2.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7421 August 202622 October 2026
303 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 303
Measured (UTC)% likedChange
22 Oct 2026, 16:0074no change
12 Oct 2026, 15:5374no change
2 Oct 2026, 15:5174no change
22 Sept 2026, 15:5074no change
12 Sept 2026, 15:4974no change
3 Sept 2026, 05:5074no change
3 Sept 2026, 04:5074no change
3 Sept 2026, 03:5074no change
3 Sept 2026, 02:5074no change
3 Sept 2026, 01:5074no change
3 Sept 2026, 00:5074no change
2 Sept 2026, 23:5074no change
2 Sept 2026, 22:5074no change
2 Sept 2026, 21:5074no change
2 Sept 2026, 20:5074no change
2 Sept 2026, 19:5074no change
2 Sept 2026, 18:5074no change
2 Sept 2026, 17:5074no change
2 Sept 2026, 16:5074no change
2 Sept 2026, 15:5074first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.