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[X20] Aqua Racer ✨[WEEKEND]

[X20] Aqua Racer ✨[WEEKEND]

A Roblox experience owned by StarCrystal Games.

RacingENwater sportspet collectionweekly updates

[X20] Aqua Racer ✨[WEEKEND] is a racing experience created on 2024-01-07. It records 418 concurrent players, 101,137,460 lifetime visits, and 78,133 favorites. The title maintains a 97% like percentage. The description highlights weekly updates, code redemption, and gameplay mechanics involving racing, pet collection, and strength training within a water sports theme.

Description (written by the developer; not a statement by this register)

💪Welcome To Aqua Racer, the exhilarating world of water sports competitions! ⚡UPDATE EVERY WEEK!⚡ 🎁 New Code: Season6_L23W 🎁 New Code: Season5_H3A8 🎁 New Code: NewUpdateE3_FZ63 🎁 New Code: NewEventEgg_R79Z 🎁 New Code: CityOfWater_A567 🎁 New Code: Interstellar_UU3E 🎁 New Code: Season4XP_AQ7U 🏋️ TRAIN to Gain Power 🏆 Race To Earn Wins And Gems 🏄🏽 Get in the Top 50 Leaderboards 🐶 Collect Pets & Reach New Land! 🎖️PREMIUM PLAYERS GET +20% STRENGTH BOOST & +10% LUCK Tags: Race, Colors, Swim , Swim Race,Super, Friends, Fun, Speed, Fast, Collect, Pets, Platformer, Rainbow, Colorful, Rebirth, Energy, Stars, Victory, Win , Obby, Training, Gains

Last updated by the developer 31 Aug 2026, 08:36 UTC.

86
playing (measured 2 Sept 2026, 20:50 UTC)
101,916,907
lifetime visits
97%
liked (109,410 👍 / 3,305 👎)
79,544
favourites (0.8 per 1k visits)
7 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

861,219652.510 August 20262 September 2026
290 measurements spanning 23 days, net -261. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 290
Measured (UTC)PlayersChange
2 Sept 2026, 20:5086-31
2 Sept 2026, 19:50117+14
2 Sept 2026, 18:50103-28
2 Sept 2026, 17:50131-68
2 Sept 2026, 16:50199-4
2 Sept 2026, 15:50203-23
2 Sept 2026, 14:50226-94
2 Sept 2026, 13:50320-10
2 Sept 2026, 12:50330-7
2 Sept 2026, 11:50337+40
2 Sept 2026, 10:50297+30
2 Sept 2026, 09:50267+10
2 Sept 2026, 08:50257+17
2 Sept 2026, 07:50240+39
2 Sept 2026, 06:50201-21
2 Sept 2026, 05:50222+66
2 Sept 2026, 04:50156-17
2 Sept 2026, 03:50173+3
2 Sept 2026, 02:50170+27
2 Sept 2026, 01:50143first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

x8 Hatching
699 R$
Magic Eggs
599 R$
Triple Eggs!
379 R$
Double Trophies
369 R$
Double Gems
339 R$
Double Click
299 R$
Mushroom Booster
250 R$
VIP
199 R$
Double Body Strength
179 R$
Instant Hatch
129 R$
Mega Luck
99 R$
Auto Rebirth
79 R$
+100 Pet Storage
79 R$
Super Luck
49 R$
Auto Open Eggs
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome28,127,818 · 100.0% win
First World Achievement · progression5,798,733 · 23.8% win
Second World Achievement2,191,373 · 13.7% win
Third World Achievement · progression1,703,791 · 3.4% win
Fourth World Achievement · progression156,076 · 0.50% win
Fifth World Achievement · progression18,437 · 0.10% win
Sixth World Achievement · progression1,500 · 0.00% win
Seventh World Achievement · progression334 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9721 August 20262 September 2026
290 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 290
Measured (UTC)% likedChange
2 Sept 2026, 20:5097no change
2 Sept 2026, 19:5097no change
2 Sept 2026, 18:5097no change
2 Sept 2026, 17:5097no change
2 Sept 2026, 16:5097no change
2 Sept 2026, 15:5097no change
2 Sept 2026, 14:5097no change
2 Sept 2026, 13:5097no change
2 Sept 2026, 13:1797no change
2 Sept 2026, 12:5097no change
2 Sept 2026, 11:5097no change
2 Sept 2026, 10:5097no change
2 Sept 2026, 09:5097no change
2 Sept 2026, 08:5097no change
2 Sept 2026, 07:5097no change
2 Sept 2026, 06:5097no change
2 Sept 2026, 05:5097no change
2 Sept 2026, 04:5097no change
2 Sept 2026, 03:5097no change
2 Sept 2026, 02:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.