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Prison Race👮

Prison Race👮

A Roblox experience owned by Box7! Studios.

SimulatorENclickerpet simulatorrace

Prison Race👮 is a simulator experience created on 2024-12-18. It has accumulated 3,473,626 lifetime visits and 182,225 favorites. Currently, 32 users are playing. The experience holds a 95% like percentage. The description outlines gameplay mechanics involving clicking, purchasing pets for speed, and earning wins to escape prison.

Description (written by the developer; not a statement by this register)

Welcome to Prison Race 2! 🚨👮 Reach the Finish Line to EARN NEW PETS in this PRISON RACE CLICKER SIMULATOR! USE CODE: "RELEASE" / "100k" / "DangerousFish" / "SummerUpdate" ➡️ How To Play: - Click to go FASTER and EARN WINS! 😂🏳️ - Purchase Pets to Increase your SPEED!⚡ - More Wins give more speed 🏆🚨 - Finish the Race to ESCAPE from PRISON! 🚨👮 👍Like and Favorite or you will GROW A SKIBIDI DISEASE (FACTUAL INFORMATION: Code "Description")👍 Roblox Premium users Receive 50% more wins!

Last updated by the developer 14 Jun 2026, 13:05 UTC.

32
playing (measured 10 Aug 2026, 14:07 UTC)
3,473,626
lifetime visits
95%
liked (2,609 👍 / 148 👎)
189,433
favourites (54.5 per 1k visits)
18 December 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0716first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SUPER LUCKY
429 R$
V.I.P
420 R$
AUTO CLICKER! (OP)
299 R$
2x Wins!
215 R$
2x SPEED!
199 R$
2x Acceleration
179 R$
LUCKY!
179 R$
Shiny Hatch Chance
124 R$
Triple Hatch
109 R$
Double Clicks
99 R$
Fast Hatch
69 R$
This does nothing
69 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Wins! · progression570,928 · 48.1% win
10k Wins! · progression376,744 · 33.9% win
100k Wins! · progression258,006 · 24.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9514 August 2026 — 95 % liked24 August 2026 — 95 % liked3 September 2026 — 95 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 04:3695no change
24 Aug 2026, 04:3595no change
14 Aug 2026, 04:3595first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.