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Happy Family

Happy Family

A Roblox experience owned by DreamFall Studios.

HorrorENstory-drivenhorrorfamily

Happy Family is a horror experience created on 2024-01-11. It has 37,405,146 lifetime visits, 466,842 favorites, and an 81% like percentage. Currently, 151 players are active. The game features a story-driven narrative with a grayscale aesthetic and 2D-inspired character models within a 3D environment.

Description (written by the developer; not a statement by this register)

Happy Family is a story-driven horror experience where you play the role of a child living with their family. As the game progresses, the child notices that one of their siblings never shows up to the family dinner table. This curiosity leads them to discover the forces in their basement, driving them into a path filled with horrors. The game focuses on building an atmosphere with a mostly grayscale color palette that uses color sparsely for dramatic effect. Its character models and animations take cues from horror drawings, blending 2D characters, items, and textures in a 3D world. This title is currently in development and is expected to be updated soon with a new chapter.

Last updated by the developer 6 Aug 2026, 09:15 UTC.

79
playing (measured 23 Aug 2026, 05:50 UTC)
37,491,673
lifetime visits
81%
liked (42,400 👍 / 10,139 👎)
468,475
favourites (12.5 per 1k visits)
11 January 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

79286182.510 August 2026 — 150 players21 August 2026 — 130 players21 August 2026 — 150 players21 August 2026 — 120 players21 August 2026 — 151 players22 August 2026 — 164 players22 August 2026 — 184 players22 August 2026 — 140 players22 August 2026 — 124 players22 August 2026 — 148 players22 August 2026 — 139 players22 August 2026 — 103 players22 August 2026 — 116 players22 August 2026 — 153 players22 August 2026 — 111 players22 August 2026 — 173 players22 August 2026 — 190 players22 August 2026 — 182 players22 August 2026 — 192 players22 August 2026 — 247 players22 August 2026 — 242 players22 August 2026 — 265 players22 August 2026 — 261 players22 August 2026 — 217 players22 August 2026 — 286 players22 August 2026 — 279 players22 August 2026 — 228 players22 August 2026 — 221 players22 August 2026 — 172 players23 August 2026 — 144 players23 August 2026 — 167 players23 August 2026 — 133 players23 August 2026 — 145 players23 August 2026 — 107 players23 August 2026 — 79 players10 August 202623 August 2026
35 measurements spanning 13 days, net -71. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–317 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 35
Measured (UTC)PlayersChange
23 Aug 2026, 05:5079-28
23 Aug 2026, 04:50107-38
23 Aug 2026, 03:50145+12
23 Aug 2026, 02:50133-34
23 Aug 2026, 01:50167+23
23 Aug 2026, 00:50144-28
22 Aug 2026, 23:50172-49
22 Aug 2026, 22:50221-7
22 Aug 2026, 21:50228-51
22 Aug 2026, 20:50279-7
22 Aug 2026, 19:50286+69
22 Aug 2026, 18:50217-44
22 Aug 2026, 17:50261-4
22 Aug 2026, 16:50265+23
22 Aug 2026, 15:50242-5
22 Aug 2026, 14:50247+55
22 Aug 2026, 13:50192+10
22 Aug 2026, 12:50182-8
22 Aug 2026, 11:50190+17
22 Aug 2026, 10:50173first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Infinite Lives [SALE]
249 R$
Quicker Sprint [SALE]
149 R$
VIP [SALE]
124 R$
Night Vision Goggles [SALE]
99 R$
Flashlight [SALE]
49 R$
2x Tears [SALE]
11 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome18,314,751 · 100.0% win
You woke me up!! · other2,733,259 · 28.7% win
lets play (: · welcome2,706,018 · 37.8% win
Stuck Ending · progression1,866,597 · 12.2% win
Goat · collection1,863,764 · 31.9% win
Unknown · other168,856 · 3.1% win
Welcome to Chapter 2... · progression600 · 0.00% win
When does it end? · other100 · 0.00% win
Happy Ending · progression0 · 0.00% win
Uncle?.. · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8121 August 2026 — 81 % liked21 August 2026 — 81 % liked21 August 2026 — 81 % liked21 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked22 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked23 August 2026 — 81 % liked21 August 202623 August 2026
35 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 35
Measured (UTC)% likedChange
23 Aug 2026, 14:5181no change
23 Aug 2026, 05:5081no change
23 Aug 2026, 04:5081no change
23 Aug 2026, 03:5081no change
23 Aug 2026, 02:5081no change
23 Aug 2026, 01:5081no change
23 Aug 2026, 00:5081no change
22 Aug 2026, 23:5081no change
22 Aug 2026, 22:5081no change
22 Aug 2026, 21:5081no change
22 Aug 2026, 20:5081no change
22 Aug 2026, 19:5081no change
22 Aug 2026, 18:5081no change
22 Aug 2026, 17:5081no change
22 Aug 2026, 16:5081no change
22 Aug 2026, 15:5081no change
22 Aug 2026, 14:5081no change
22 Aug 2026, 13:5081no change
22 Aug 2026, 12:5081no change
22 Aug 2026, 11:5081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

happyfamily.fandom.com0 active editors · 807 edits
99 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.