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Noob Defense

Noob Defense

A Roblox experience owned by ND Interactive.

Tower defenseENTower DefenseNoob ThemeStrategy

Noob Defense is a tower-defense experience created on 2024-02-09. It has accumulated 18,820,741 lifetime visits and 36,750 favorites. Currently, 6 users are playing. The title holds an 89% like percentage. The description notes preparation for a V3 launch with no further maintenance on the current version.

Description (written by the developer; not a statement by this register)

Noob Defense Beta ※ DEV NOTE We are preparing to launch V3, a complete reimagining of the game. During this period, there will be no further maintenance on the current version. Thank you for your understanding. Get ready for all-out Noob Defense! Strategically place your Noobs and survive against endless enemies and deadly bosses. Join the community to get early notifications! tag: Noob, Noob Defense, Tower Defense

Last updated by the developer 17 Jul 2026, 09:49 UTC.

6
playing (measured 10 Aug 2026, 16:21 UTC)
18,820,741
lifetime visits
89%
liked (11,961 👍 / 1,491 👎)
36,945
favourites (2.0 per 1k visits)
9 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

FATE:Bundle
2,599 R$
Mega Heaven Bundle
1,299 R$
Gravity Bundle
799 R$
Premium Bundle
649 R$
Engineer Bundle
499 R$
Heaven Bundle
459 R$
Starter Bundle
299 R$
3x Speed
249 R$
Lucky!
199 R$
VIP
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome220,572 · 51.2% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8913 August 2026 — 89 % liked23 August 2026 — 89 % liked2 September 2026 — 89 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:1689no change
23 Aug 2026, 16:5489no change
13 Aug 2026, 16:5289first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.