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Celebrity⭐RP

Celebrity⭐RP

A Roblox experience owned by Top Tier Creations.

RoleplayENroleplaycelebritydress-up

Celebrity⭐RP is a roleplay experience created on February 15, 2024. The game currently has 51 players online and has accumulated 48,074,981 lifetime visits. It holds 146,782 favorites and maintains a 72% like percentage. The experience allows users to dress up, own houses, drive vehicles, and explore a celebrity city setting.

Description (written by the developer; not a statement by this register)

A place to dress up however you like and roleplay! 💖 Own and live in amazing houses, drive cool vehicles and explore celebrity city 💖 Be whoever you want to be in Celebrity RP 💖 ⭐Thanks for playing!⭐

Last updated by the developer 12 Jun 2026, 16:55 UTC.

51
playing (measured 10 Aug 2026, 17:19 UTC)
48,074,981
lifetime visits
72%
liked (8,742 👍 / 3,377 👎)
147,924
favourites (3.1 per 1k visits)
15 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:1985first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

X2 Fame! ⭐
399 R$
X2 Likes! 💖
199 R$
VIP Pass⭐
125 R$
Personal Helicopter ⭐
75 R$
Rainbow Customization
75 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

FAME 10 · progression14,448,040 · 85.6% win
FAME 20 · other10,641,482 · 66.8% win
FAME 30 · progression8,312,649 · 56.3% win
FAME 40 · progression6,747,153 · 50.5% win
FAME 50⭐ · progression5,669,012 · 42.9% win
FAME 60⭐ · progression4,760,219 · 36.4% win
FAME 70⭐ · progression4,131,701 · 30.8% win
FAME 80⭐ · progression3,677,272 · 27.5% win
FAME 90⭐ · progression3,335,650 · 24.1% win
FAME 100👑 · other3,086,534 · 23.8% win
FAME 200👑 · other1,237,411 · 14.0% win
FAME 300👑 · progression628,808 · 7.5% win
FAME 400👑 · other339,648 · 5.6% win
FAME 500👑 · progression207,363 · 3.1% win
👑⭐FAME 1,000🏆 🥇 · other35,929 · 0.20% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7223 August 2026 — 72 % liked2 September 2026 — 72 % liked12 September 2026 — 72 % liked22 September 2026 — 72 % liked2 October 2026 — 72 % liked12 October 2026 — 72 % liked22 October 2026 — 72 % liked23 August 202622 October 2026
7 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 14:3872no change
12 Oct 2026, 14:3772no change
2 Oct 2026, 14:3672no change
22 Sept 2026, 14:3472no change
12 Sept 2026, 14:3372no change
2 Sept 2026, 14:3172no change
23 Aug 2026, 14:2072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.