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RInspired [16.0]

RInspired [16.0]

A Roblox experience owned by RIDev Team.

Fighting & PvPENplatform fighterRivals AIOSmash Bros

RInspired [16.0] is a fighting-pvp Roblox experience created on 2024-02-17. The game has accumulated 927,757 lifetime visits and 14,426 favorites. Currently, zero users are playing. The experience holds an 86% like percentage. It functions as a platform fighter incorporating mechanics from Rivals, Melee, PM, and HDR.

Description (written by the developer; not a statement by this register)

RI is a Roblox platform fighter, with mechanics from Rivals, Melee, PM, and HDR. IF YOU DON'T KNOW THE CONTROLS: Go to settings and click on the tab labeled "Controls". There, you can view the default keybinds or set them yourself. Modifier (Mod) button makes things that are normally easier with an analog control stick possible with a keyboard or mobile controls, like walking or doing down tilt/smash/special without accidentally falling through platforms. All characters featured in skins belong to their respective owners.

Last updated by the developer 5 Jul 2026, 02:00 UTC.

0
playing (measured 10 Aug 2026, 23:19 UTC)
927,757
lifetime visits
86%
liked (3,167 👍 / 533 👎)
14,432
favourites (15.6 per 1k visits)
17 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 23:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Crawler (Brawler)
200 R$
Darkheart (Swordie)
200 R$
Guest (Nooby)
200 R$
Telamon (Nooby)
150 R$
Funkin' (Swordie)
150 R$
Rainbow (Swordie)
150 R$
Folderhead (Brawler)
125 R$
Spooky (Brawler)
125 R$
Drip (Brawler)
125 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You played RInspired! · welcome336,057 · 82.9% win
Supporter · other1,001 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 18:1786no change
24 Aug 2026, 16:1786no change
14 Aug 2026, 16:0886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.