Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
(Cancelled) Sea Monster RP Thing

(Cancelled) Sea Monster RP Thing

A Roblox experience owned by Funny ocean group.

RoleplayENroleplaycancelledsea monster

(Cancelled) Sea Monster RP Thing is a roleplay experience created on 2024-02-20. It has 19,156,822 lifetime visits, 15,076 favorites, and a 72% like percentage. Currently, 90 users are playing. The description notes cancellation due to new publishing requirements.

Description (written by the developer; not a statement by this register)

cancelled because of roblox's new publishing requirements kill bazucki

Last updated by the developer 20 Jun 2026, 12:20 UTC.

90
playing (measured 10 Aug 2026, 16:49 UTC)
19,156,822
lifetime visits
72%
liked (3,546 👍 / 1,388 👎)
15,861
favourites (0.8 per 1k visits)
20 February 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:4945first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

SCP-169
25 R$
Kraken
10 R$
Island Whale
5 R$
Dark Bloop
5 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played in Alpha/Beta stages · welcome6,133,583 · 100.0% win
The remains of a lost war · other370,352 · 5.8% win
Into the abyss · progression315,988 · 6.1% win
A true Warrior · other220,326 · 4.7% win
The Tides of War · other166,096 · 3.7% win
Mutant beyond Recognition · other140,005 · 2.7% win
Badge not added · other0 · 0.00% win
Badge not added · other0 · 0.00% win
Badge not added · other0 · 0.00% win
Placeholder · other0 · 0.00% win
Placeholder · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7213 August 2026 — 72 % liked23 August 2026 — 72 % liked2 September 2026 — 72 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:0872no change
23 Aug 2026, 16:5172no change
13 Aug 2026, 16:5072first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.