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SCP-Bloop

SCP-Bloop

A Roblox experience owned by Deadly Encounters.

HorrorENhorrorSCP Foundationco-op survival

SCP-Bloop is a horror experience created on February 6, 2023. It has accumulated 9,400,734 lifetime visits and 1,255,001 favorites. Currently, 12 players are active. The game holds a 76% like percentage. The description mentions surviving an underwater facility breach by an SCP creature.

Description (written by the developer; not a statement by this register)

Can you survive the deep? A secret underwater facility has been breached by a massive SCP creature from the abyss... Work with other players to activate generators, unlock hidden labs, and escape before the creature finds you. 💥 Survive the hunt 🧠 Discover SCP secrets 🐙 Avoid The Leviathan at all costs Every game is different. Every choice matters. Will you escape... or become the next victim? ✅ Like the game for future updates! 🔔 Join the group for exclusive perks! 🎮 Mobile + PC + Console suppor!

Last updated by the developer 21 Jul 2026, 20:59 UTC.

12
playing (measured 10 Aug 2026, 15:46 UTC)
9,400,734
lifetime visits
76%
liked (1,792 👍 / 559 👎)
1,276,773
favourites (135.8 per 1k visits)
6 February 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:468first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL GAMEPASS !
699 R$
Rocket Launcher
199 R$
Sniper
129 R$
Donation
100 R$
VIP
99 R$
X2 Health
99 R$
MiniGun
99 R$
Weapons
79 R$
SCP ACCESS
29 R$
Helicopter
19 R$
Speed Coil
14 R$
Morph
7 R$
ShotGun
4 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome5,073,799 · 100.0% win
Touch The Islands... · other294,353 · 64.1% win
10000 Feet.... · other16,064 · 4.5% win
??? · other3,343 · 1.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7613 August 2026 — 76 % liked23 August 2026 — 76 % liked2 September 2026 — 76 % liked12 September 2026 — 76 % liked22 September 2026 — 76 % liked2 October 2026 — 76 % liked12 October 2026 — 76 % liked22 October 2026 — 76 % liked13 August 202622 October 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 75–77 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 20:5276no change
12 Oct 2026, 20:5176no change
2 Oct 2026, 20:5076no change
22 Sept 2026, 20:4976no change
12 Sept 2026, 20:4876no change
2 Sept 2026, 20:4776no change
23 Aug 2026, 20:4676no change
13 Aug 2026, 20:4576first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.