[🛠️] Endless Train Trip
A Roblox experience owned by Crisart Box.
SimulatorENtrain simulationchaos managementsurvival
[🛠️] Endless Train Trip is a simulator experience created on 2024-02-25. It has accumulated 14,530,351 lifetime visits and 40,165 favorites. Currently, 36 users are playing. The experience holds a 90% like percentage. The description highlights chaotic train travel, customization, and survival mechanics.
Description (written by the developer; not a statement by this register)
A chaotic train trip, where you and the other passengers will visit stations and survive the chaos along the way - Customize your own train car or visit other passengers - Become the train captain, manage passengers, and decide the next destination - Explore the train and unlock achievements along the way - Collect materials, eliminate enemies threatening the train’s safety, and earn their gold and gems to unlock unique items ⭐Discounts at events and stations: 5% on Friday, 25% on Saturday, and 10% on Sunday ❗TIP: VIP server owners have an Admin panel to make the experience even more chaotic, as well as the freedom to choose events and upcoming stations ⚠️Remember that to be captain, you must be in the first car, and there is a grace period for voting 12 Stations🚉 9 Maps🗺️ 15 Events🗿 🍞Created by @SacredWill, @C0dexDev & @caleb67184
Last updated by the developer 10 Aug 2026, 02:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:03 | 41 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 18:02 | 90 | no change |
| 13 Aug 2026, 18:01 | 90 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.