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Warfare

Warfare

A Roblox experience owned by C/GamesGames.

ShooterENtactical shooterteam combatobjective-based

Warfare is a shooter experience created on 2026-06-23. It currently has 639 players online and 1,998,194 lifetime visits. The game holds 17,510 favorites and maintains a 68% like percentage. The description indicates it is a large-scale tactical team combat experience in development.

Description (written by the developer; not a statement by this register)

Welcome to Warfare! A large-scale tactical team combat experience where every second counts. Capture objectives, coordinate with your squad, and outplay the opposing team across dynamic frontlines. Choose your loadout, adapt to the map, and use teamwork, positioning, and strategy to secure victory! ⚠️ This experience is still in development. Expect bugs, missing features, and frequent updates as we add new content. 🔴 Exploiters will be permanently banned. Like and favorite to stay updated on new updates and content!

Last updated by the developer 24 Aug 2026, 14:35 UTC.

537
playing (measured 24 Aug 2026, 14:50 UTC)
2,505,436
lifetime visits
68%
liked (5,941 👍 / 2,843 👎)
21,881
favourites (8.7 per 1k visits)
23 June 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

27980354153710 August 202624 August 2026
68 measurements spanning 14 days, net -100. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 200–882 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 68
Measured (UTC)PlayersChange
24 Aug 2026, 14:50537+43
24 Aug 2026, 13:50494+5
24 Aug 2026, 12:50489+37
24 Aug 2026, 11:50452+58
24 Aug 2026, 10:50394+5
24 Aug 2026, 09:50389+53
24 Aug 2026, 08:50336+24
24 Aug 2026, 07:50312+33
24 Aug 2026, 06:50279-2
24 Aug 2026, 05:50281-38
24 Aug 2026, 04:50319-31
24 Aug 2026, 03:50350-62
24 Aug 2026, 02:50412-62
24 Aug 2026, 01:50474+4
24 Aug 2026, 00:50470-69
23 Aug 2026, 23:50539-20
23 Aug 2026, 22:50559-86
23 Aug 2026, 21:50645-70
23 Aug 2026, 20:50715+22
23 Aug 2026, 19:50693first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MAVIC Drone
400 R$
FPV Drone
375 R$
Trophy Weapons
300 R$
2x Cash
299 R$
2x XP
299 R$
Ghillie Suit
199 R$
No Team Limit
175 R$
Drone Extensions
175 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

676867.514 August 202624 August 2026
69 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 69
Measured (UTC)% likedChange
24 Aug 2026, 14:5068no change
24 Aug 2026, 13:5068no change
24 Aug 2026, 12:5068no change
24 Aug 2026, 11:5068no change
24 Aug 2026, 11:4568no change
24 Aug 2026, 10:5068no change
24 Aug 2026, 09:5068no change
24 Aug 2026, 08:5068no change
24 Aug 2026, 07:5068no change
24 Aug 2026, 06:5068no change
24 Aug 2026, 05:5068no change
24 Aug 2026, 04:5068no change
24 Aug 2026, 03:5068no change
24 Aug 2026, 02:5068no change
24 Aug 2026, 01:5068no change
24 Aug 2026, 00:5068no change
23 Aug 2026, 23:5068no change
23 Aug 2026, 22:5068no change
23 Aug 2026, 21:5068no change
23 Aug 2026, 20:5068first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.