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[New Ending] Watching Paint Dry: The Game

[New Ending] Watching Paint Dry: The Game

A Roblox experience owned by fruit shack.

OtherENsimulationhalf-life 2interactive art

[New Ending] Watching Paint Dry: The Game is an other genre Roblox experience created on 2024-03-24. It has accumulated 5,684,503 lifetime visits and 29,450 favorites. The title holds a 93% like percentage. Currently, zero users are playing. The experience was developed by @UnknownToasted and @Maurice_Dev, based on a Half-Life 2 mod by DEVBEEF.

Description (written by the developer; not a statement by this register)

Changelog 07.12.2024: - Added a new ending to celebrate 1 million visits. - Fixed various bugs. - Made the game playable in VR. - Updated the game's music. Welcome to "Watching Paint Dry: The Game"! Sit back and watch paint dry in real-time, but be warned—there might be more to this than meets the eye. Feel free to interact with objects around you, but don't touch that wall until it's dry. Developed by @UnknownToasted and @Maurice_Dev Based on the Half-Life 2 mod by DEVBEEF

Last updated by the developer 7 Feb 2025, 22:44 UTC.

0
playing (measured 11 Aug 2026, 00:00 UTC)
5,684,503
lifetime visits
93%
liked (11,784 👍 / 916 👎)
29,474
favourites (5.2 per 1k visits)
24 March 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Efficient Exploration
75 R$
Golden Paint
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Failed! · other484,344 · 29.4% win
??? · other400,136 · 21.3% win
Bah Bah Bah Ba! · other387,061 · 23.1% win
You won! · progression265,541 · 14.2% win
Radiated · other255,569 · 13.3% win
Positive Reinforcement235,066 · 18.6% win
Grass Grown! · other157,602 · 8.4% win
Freedom · other153,712 · 11.1% win
Seriously? · other139,856 · 10.7% win
Torches... · other134,453 · 7.1% win
... · other131,805 · 11.1% win
squash!.png · other121,380 · 8.0% win
1 Million Goofy Goobers! · other102,277 · 10.7% win
Time Traveller · other64,502 · 7.1% win
Get out!!! · other42,938 · 4.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9314 August 2026 — 93 % liked24 August 2026 — 93 % liked3 September 2026 — 93 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 00:3693no change
24 Aug 2026, 00:3593no change
14 Aug 2026, 00:3593first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.