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Impossible Squid Game Glass Bridge 2

Impossible Squid Game Glass Bridge 2

A Roblox experience owned by Northern Lights LTD.

ObbyENSquid Game IPGlass Bridge ObbySurvival Challenge

Impossible Squid Game Glass Bridge 2 is an obby experience created on 2024-04-03. It has recorded 294,994,765 lifetime visits and 1,198,057 favorites. Currently, 2,143 users are playing. The game holds a 93% like percentage. The description mentions features such as LuckyBlocks and VIP options, categorized under the obby genre.

Description (written by the developer; not a statement by this register)

Welcome to the Impossible Glass Bridge 2! (Squid Game), Do you have what it takes to conquer the Glass Bridge 2? 🏆 Game Benefits: ⭐ LuckyBlock: Wait patiently for 8 minutes to unlock special items that could change the game in your favor. ⭐ Become a VIP or get it for FREE by waiting 20 minutes! ⭐ PREMIUM Benefits: Chat Tag, Premium Icon and a Half the time for Lucky Block. Show your support and love for the game by giving it a thumbs up 👍 and adding it to your favorites ⭐. Your appreciation means the world to us! Tags: obby, survival, challenge, parkour, jump, money, gold, robux, netflix, 1% win, fun, mingle, squid game, season 2, platformer, friends, mingle

Last updated by the developer 26 Aug 2026, 08:35 UTC.

1,711
playing (measured 5 Sept 2026, 10:50 UTC)
299,456,258
lifetime visits
93%
liked (243,284 👍 / 17,037 👎)
1,205,665
favourites (4.0 per 1k visits)
3 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4222,9281,6751,71110 August 20265 September 2026
349 measurements spanning 26 days, net +155. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 46–3,304 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 349
Measured (UTC)PlayersChange
5 Sept 2026, 10:501,711+64
5 Sept 2026, 09:501,647+75
5 Sept 2026, 08:501,572+244
5 Sept 2026, 07:501,328+86
5 Sept 2026, 06:501,242+145
5 Sept 2026, 05:501,097+31
5 Sept 2026, 04:501,066+89
5 Sept 2026, 03:50977-4
5 Sept 2026, 02:50981-22
5 Sept 2026, 01:501,003+26
5 Sept 2026, 00:50977-4
4 Sept 2026, 23:50981-25
4 Sept 2026, 22:501,006-154
4 Sept 2026, 21:501,160-92
4 Sept 2026, 20:501,252-81
4 Sept 2026, 19:501,333-138
4 Sept 2026, 18:501,471-107
4 Sept 2026, 17:501,578+31
4 Sept 2026, 16:501,547-177
4 Sept 2026, 15:501,724first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Admin Fly
599 R$
x2 Reward
39 R$
Superbowl Trail
29 R$
Rainbow Carpet
19 R$
Flying Cloud
19 R$
Helicopter Dance
19 R$
[PRO] VIP
5 R$
HyperLaserGun
5 R$
Rocket Launcher
4 R$
Fusion Coil
4 R$
Classic Sword
3 R$
Clean Groove Dance
3 R$
Speed Coil
3 R$
Gravity Coil
3 R$
Peter Parker Dance
2 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Hatch · other294,075 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9321 August 20265 September 2026
350 measurements spanning 15 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 92–94 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 350
Measured (UTC)% likedChange
5 Sept 2026, 10:5093no change
5 Sept 2026, 09:5093no change
5 Sept 2026, 08:5093no change
5 Sept 2026, 07:5093no change
5 Sept 2026, 06:5093no change
5 Sept 2026, 05:5093no change
5 Sept 2026, 04:5093no change
5 Sept 2026, 03:5093no change
5 Sept 2026, 02:5093no change
5 Sept 2026, 01:5093no change
5 Sept 2026, 00:5093no change
4 Sept 2026, 23:5093no change
4 Sept 2026, 22:5093no change
4 Sept 2026, 21:5093no change
4 Sept 2026, 20:5093no change
4 Sept 2026, 19:5093no change
4 Sept 2026, 18:5093no change
4 Sept 2026, 17:5093no change
4 Sept 2026, 16:5093no change
4 Sept 2026, 15:5093first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Off-platform reach

96,611,739
YouTube views across 22 matched videos

Most-viewed match: “i got dared to guess em all lol #roblox #shorts #inkgame #squidgame #glassbridge #meme #funny #lag”.

Summed views of the top YouTube videos matching this game’s name — an approximate, name-matched measure of cultural footprint beyond Roblox, not an exact total. Measured 4 Sept 2026, 03:20 UTC.