[STICK N MOVE] Confined Floors
A Roblox experience owned by X4G.
HorrorENhorrorsurvivalco-op
[STICK N MOVE] Confined Floors is a horror experience created on 2024-04-08. It has accumulated 3,398,946 lifetime visits and 74,836 favorites. The game holds a 79% like percentage. Currently, zero users are playing. The description outlines gameplay mechanics involving movement controls and objectives within a narrative setting.
Description (written by the developer; not a statement by this register)
Welcome to Confined Floors. You were once an ex - death row inmate in modern - day corrupt Britain who had committed some pretty bad crimes. Now... The corporation has took interest in you. Prove your able to earn one last chance in life by beating their games... Dpadright / Backspace - Drop DpadUp / Z - Greet / Taunt DpadLeft / X - Callout Danger Y / F - Flashlight / Ability (ASYM) LT / Shift - Sprint P - Unlock the mouse B / C - Crouch TAB / DpadDown - Settings (When you're in the main game.) Space / LB - Hide under beds. Join the Communications server for updates / leaks. Most audios come from the following games: - Outlast (Franchise) - Cry Of Fear - Amnesia - SCP: CB If you enjoy the game, please like and share with friends, ETC, as it helps us grow and attract a bigger audience. We also recommend playing with up to 2 - 4 players because this game just isn't easy... (In simpler terms, very very very difficult.) Literally better than 90% of the horror game slop on Roblox.
Last updated by the developer 10 Aug 2026, 11:37 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 02:30 | 4 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 3 Sept 2026, 04:49 | 79 | no change |
| 24 Aug 2026, 04:48 | 79 | no change |
| 14 Aug 2026, 04:47 | 79 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.