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🔫 Sell Guns and Prove Da Hood Wrong

🔫 Sell Guns and Prove Da Hood Wrong

A Roblox experience owned by best tycoons studio.

TycoonENtycoongangsterweapon crafting

🔫 Sell Guns and Prove Da Hood Wrong is a tycoon experience created on April 13, 2024. The game has accumulated 14,066,002 lifetime visits and 55,251 favorites. Currently, 12 users are playing. The title holds an 86% like percentage. The description indicates gameplay involves selling weapons to overcome in-game challenges.

Description (written by the developer; not a statement by this register)

🔫 Sell and Make Guns in the hood tycoon and prove the hood wrong 💣 Da hood starts bullying you for not being tough on the streets, you decide to sell weapons to make it out the hood and prove the haters wrong. Start your journey now!!! 🎮 JOIN GROUP FOR 50% CASH BOOST 🎮 💯 JOIN THE GROUP FOR THE LATEST CODES. 💯 💿 Use These Codes after Joining the Group! JOINED 💾 progress is saved automatically 💾 👍 leave a like and favorite if you want more updates, we appreciate it <3 👍 Update 1: - Removed Drake 銃を作ってギャングになる 동네 거물에서 총을 만들고 갱스터가 되어보세요 สร้างปืนในผู้ประกอบการเครื่องดูดควันและเป็นนักเลง делать оружие в капюшоне conviértete en un gángster y vende armas en el capó Inspired by badass experiences and joshua, and da hood, South Bronx: The Trenches❗, Hood Modded, SELL POOP TYCOON!

Last updated by the developer 30 Jun 2026, 10:59 UTC.

12
playing (measured 10 Aug 2026, 14:02 UTC)
14,066,002
lifetime visits
86%
liked (21,592 👍 / 3,450 👎)
55,388
favourites (3.9 per 1k visits)
13 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:0213first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AUTO SELL
499 R$
Hire Top G
399 R$
DOUBLE CASH
199 R$
SPEEDY PROCESSORS
199 R$
Hire Tyson
199 R$
Hire AdinRoss
199 R$
Hire Lebron!
199 R$
Hire Kai Cenat
149 R$
Hire IShowSpeed
100 R$
X2 FASTER RESTOCKERS
99 R$
Hire CaseOh
89 R$
Hire Fanum
89 R$
SPRINT
13 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Joined · welcome7,948,329 · 100.0% win
Started the factory · welcome4,971,685 · 100.0% win
Proved da hood wrong · other103,578 · 1.1% win
Met Owner · other46 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8613 August 2026 — 86 % liked23 August 2026 — 86 % liked2 September 2026 — 86 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 18:2286no change
23 Aug 2026, 18:1686no change
13 Aug 2026, 18:1586first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.