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Coaster Operator

Coaster Operator

A Roblox experience owned by Coaster Studio.

SimulatorENtheme parkmanagementcoaster

Coaster Operator is a simulator experience created on 2024-04-14. It has 10,174,431 lifetime visits, 58,923 favorites, and a 72% like percentage. Currently, 128 users are playing. The game involves managing coaster rides and unlocking new content.

Description (written by the developer; not a statement by this register)

Use code "thanksfor10mil" for 500 coins and a free, limited decoration! 🤑 NEW code at 15k likes! ⚠️ STUCK? Press the help (?) button in-game to learn how to operate that coaster or ride! 👍Leave a like for more updates OR if you enjoy the game! Only takes a second! Coaster Operator is a fun, interactive game where you manage your own coaster rides. Rank up and gain experience to unlock new coasters, decorations and controls! Play with friends and share the revenue from customers to reach new heights in your coaster operating career! #Coaster #Roller Coaster #Ride #Operator #Theme-Park #Simulator #Arcade #Cart #Cart Ride #cartrideinto #track #rail

Last updated by the developer 10 Aug 2026, 10:51 UTC.

82
playing (measured 21 Aug 2026, 22:50 UTC)
10,254,501
lifetime visits
72%
liked (13,834 👍 / 5,286 👎)
59,860
favourites (5.8 per 1k visits)
14 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8215812010 August 2026 — 158 players21 August 2026 — 106 players21 August 2026 — 102 players21 August 2026 — 82 players10 August 202621 August 2026
4 measurements spanning 11 days, net -76. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–169 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 22:5082-20
21 Aug 2026, 21:50102-4
21 Aug 2026, 20:54106-52
10 Aug 2026, 17:05158first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Experienced Operator
400 R$
2X XP
300 R$
Faster Cleaning
150 R$
NPC Avatar
100 R$
Station Radio
50 R$
Custom Lighting
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome3,501,033 · 72.7% win
Visit Cobra Curse · other2,549,168 · 19.2% win
First Dispatch · welcome1,408,897 · 39.9% win
Visit Treetop Drop · other791,273 · 83.7% win
Visit Fischerboote · other141,796 · 8.2% win
Visit The Giant Drop · other80,395 · 7.6% win
Visit Phoenix Rising · other76,582 · 10.1% win
Rising The Ranks · progression74,932 · 4.9% win
Aiming for the stars · other53,652 · 4.2% win
Visit DarKoaster · other49,419 · 5.3% win
50 Dispatches · collection46,005 · 3.2% win
Visit Red Arrows Skyforce! · welcome36,384 · 4.1% win
100 Dispatches · collection16,860 · 1.3% win
500 Dispatches · collection252 · 0.00% win
Be The Best · other133 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7213 August 2026 — 72 % liked21 August 2026 — 72 % liked21 August 2026 — 72 % liked21 August 2026 — 72 % liked23 August 2026 — 72 % liked2 September 2026 — 72 % liked13 August 20262 September 2026
6 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 71–73 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 20:1972no change
23 Aug 2026, 20:1872no change
21 Aug 2026, 22:5072no change
21 Aug 2026, 21:5072no change
21 Aug 2026, 20:5472no change
13 Aug 2026, 20:1772first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.