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Giant Size RP

Giant Size RP

A Roblox experience owned by Size Community.

RoleplayENroleplaysize manipulationsocial exploration

Giant Size RP is a roleplay experience created on April 18, 2024. The game currently has 81 players and 6,052,822 lifetime visits. It holds a 74% like percentage and 13,138 favorites. The description highlights features such as growing, shrinking, and exploring a grass map with new areas.

Description (written by the developer; not a statement by this register)

🗺️ Welcome to Giant Size RP! This is a game where you can hang out with friends, grow huge, shrink small, and explore the grass map together. 🌲 The winter snow is gone, and the map has been changed up with new areas to discover, secrets to find, and plenty of places to roleplay. 👋 Enjoy roleplaying, and please remember to follow the in-game rules.

Last updated by the developer 10 Aug 2026, 15:34 UTC.

81
playing (measured 10 Aug 2026, 19:17 UTC)
6,052,822
lifetime visits
74%
liked (4,004 👍 / 1,441 👎)
13,333
favourites (2.2 per 1k visits)
18 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:17120first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

200x Size
200 R$
Emote pack
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Nazrin · other153,255 · 6.4% win
Shion · other152,269 · 6.1% win
Konpaku · other101,884 · 3.0% win
Chimpy! · other82,293 · 3.3% win
Cirno · other61,049 · 1.8% win
Secret · secret2,420 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7414 August 2026 — 74 % liked24 August 2026 — 74 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 73–75 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 00:0974no change
14 Aug 2026, 00:0874first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.