Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Unexpectable Tower

Unexpectable Tower

A Roblox experience owned by Korean Obbyist Studio.

ObbyENtrapdetectiontower

Unexpectable Tower is an obby experience created on 2024-04-23. It has 129,270,419 lifetime visits and 87,192 favorites. Currently, 465 players are active. The game holds a 59% like percentage. The description asks if users can detect every trap.

Description (written by the developer; not a statement by this register)

Can you detect every trap?

Last updated by the developer 29 Jul 2026, 14:38 UTC.

92
playing (measured 22 Aug 2026, 21:50 UTC)
129,812,345
lifetime visits
59%
liked (26,813 👍 / 18,450 👎)
88,763
favourites (0.7 per 1k visits)
23 April 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9241425310 August 2026 — 414 players21 August 2026 — 156 players21 August 2026 — 146 players21 August 2026 — 141 players21 August 2026 — 177 players22 August 2026 — 189 players22 August 2026 — 223 players22 August 2026 — 244 players22 August 2026 — 280 players22 August 2026 — 258 players22 August 2026 — 286 players22 August 2026 — 261 players22 August 2026 — 252 players22 August 2026 — 239 players22 August 2026 — 315 players22 August 2026 — 403 players22 August 2026 — 325 players22 August 2026 — 311 players22 August 2026 — 339 players22 August 2026 — 269 players22 August 2026 — 189 players22 August 2026 — 176 players22 August 2026 — 149 players22 August 2026 — 117 players22 August 2026 — 156 players22 August 2026 — 105 players22 August 2026 — 92 players10 August 202622 August 2026
27 measurements spanning 12 days, net -322. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 44–462 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 27
Measured (UTC)PlayersChange
22 Aug 2026, 21:5092-13
22 Aug 2026, 20:50105-51
22 Aug 2026, 19:50156+39
22 Aug 2026, 18:50117-32
22 Aug 2026, 17:50149-27
22 Aug 2026, 16:50176-13
22 Aug 2026, 15:50189-80
22 Aug 2026, 14:50269-70
22 Aug 2026, 13:50339+28
22 Aug 2026, 12:50311-14
22 Aug 2026, 11:50325-78
22 Aug 2026, 10:50403+88
22 Aug 2026, 09:50315+76
22 Aug 2026, 08:50239-13
22 Aug 2026, 07:50252-9
22 Aug 2026, 06:50261-25
22 Aug 2026, 05:50286+28
22 Aug 2026, 04:50258-22
22 Aug 2026, 03:50280+36
22 Aug 2026, 02:50244first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

스킵권 ∞개
3,000 R$
레인보우 양탄자
999 R$
VIP
800 R$
퓨전 코일
250 R$
중력 코일
200 R$
속도 코일
169 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You beat the Unexpectable Tower! · progression50,543 · 0.20% win
Evasion Master · progression2,493 · 0.00% win
Meet the developer · other1,721 · 0.00% win
Speedrunner · progression1,073 · 0.00% win
Skilled Speedrunner · progression269 · 0.00% win
Meet MellowTV · other39 · 0.00% win
[10M EVENT] God of RNG · other24 · 0.00% win
[10M EVENT] Impossible of RNG · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5921 August 2026 — 59 % liked21 August 2026 — 59 % liked21 August 2026 — 59 % liked21 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked22 August 2026 — 59 % liked23 August 2026 — 59 % liked21 August 202623 August 2026
27 measurements spanning 2 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 27
Measured (UTC)% likedChange
23 Aug 2026, 12:5359no change
22 Aug 2026, 21:5059no change
22 Aug 2026, 20:5059no change
22 Aug 2026, 19:5059no change
22 Aug 2026, 18:5059no change
22 Aug 2026, 17:5059no change
22 Aug 2026, 16:5059no change
22 Aug 2026, 15:5059no change
22 Aug 2026, 14:5059no change
22 Aug 2026, 13:5059no change
22 Aug 2026, 12:5059no change
22 Aug 2026, 11:5059no change
22 Aug 2026, 10:5059no change
22 Aug 2026, 09:5059no change
22 Aug 2026, 08:5059no change
22 Aug 2026, 07:5059no change
22 Aug 2026, 06:5059no change
22 Aug 2026, 05:5059no change
22 Aug 2026, 04:5059no change
22 Aug 2026, 03:5059first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.