Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Auto Wallhop Master Tower

Auto Wallhop Master Tower

A Roblox experience owned by 로블록스 문화부.

Created in 2026, Auto Wallhop Master Tower has over 3.4 million lifetime visits on Roblox. It records 94 playing now, a like rating of 73%, 353,432 favourites.

Last updated by the developer 20 Aug 2026, 11:24 UTC.

94
playing (measured 13 Sept 2026, 21:50 UTC)
3,406,484
lifetime visits
73%
liked (4,177 👍 / 1,574 👎)
382,584
favourites (112.3 per 1k visits)
18 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9482846123 August 202613 September 2026
500 measurements spanning 21 days, net -289. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
13 Sept 2026, 21:5094-7
13 Sept 2026, 20:50101-48
13 Sept 2026, 19:50149-10
13 Sept 2026, 18:50159-9
13 Sept 2026, 17:50168-10
13 Sept 2026, 16:50178-1
13 Sept 2026, 15:50179-43
13 Sept 2026, 14:50222-30
13 Sept 2026, 13:50252+9
13 Sept 2026, 12:50243+21
13 Sept 2026, 11:50222-7
13 Sept 2026, 10:50229-2
13 Sept 2026, 09:50231+44
13 Sept 2026, 08:50187+29
13 Sept 2026, 07:50158-5
13 Sept 2026, 06:50163-16
13 Sept 2026, 05:50179-3
13 Sept 2026, 04:50182+36
13 Sept 2026, 03:50146-38
13 Sept 2026, 02:50184first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dev Slap
9,999 R$
God Slap
9,999 R$
Rainbow Slap
5,999 R$
HD
2,999 R$
Ghost Slap
1,999 R$
Carpet
1,599 R$
Laser Gun
999 R$
Grappling Hook
799 R$
Jet Pack
799 R$
Sword
399 R$
Jump Coil
299 R$
Speed Coil
99 R$
Vip
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!🤗😂 · welcome1,751,160 · 100.0% win
Clear! · progression65,250 · 4.5% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 17 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

72747315 August 202624 October 2026
558 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 558
Measured (UTC)% likedChange
24 Oct 2026, 00:1873no change
14 Oct 2026, 00:1773no change
4 Oct 2026, 00:1773no change
24 Sept 2026, 00:1673no change
14 Sept 2026, 00:1573no change
13 Sept 2026, 21:5073no change
13 Sept 2026, 20:5073no change
13 Sept 2026, 19:5073no change
13 Sept 2026, 18:5073no change
13 Sept 2026, 17:5073no change
13 Sept 2026, 16:5073no change
13 Sept 2026, 15:5073no change
13 Sept 2026, 14:5073no change
13 Sept 2026, 13:5073no change
13 Sept 2026, 12:5073no change
13 Sept 2026, 11:5073no change
13 Sept 2026, 10:5073no change
13 Sept 2026, 09:5073no change
13 Sept 2026, 08:5073no change
13 Sept 2026, 07:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.