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Auto Wallhop Master Tower

Auto Wallhop Master Tower

A Roblox experience owned by 로블록스 문화부.

Auto Wallhop Master Tower is a Roblox experience created on 2026-07-18. It currently has 604 players online, 837,007 lifetime visits, and 59,505 favorites. The game holds a 74% like percentage. No specific genre is listed in the data.

Last updated by the developer 20 Aug 2026, 11:24 UTC.

506
playing (measured 24 Aug 2026, 12:50 UTC)
1,761,971
lifetime visits
73%
liked (2,072 👍 / 784 👎)
59,505
favourites (33.8 per 1k visits)
18 July 2026
created (per Roblox)

Play on Roblox →

Live players over time

Growth

25384955150610 August 202624 August 2026
66 measurements spanning 14 days, net +236. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 164–938 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 66
Measured (UTC)PlayersChange
24 Aug 2026, 12:50506-10
24 Aug 2026, 11:50516+18
24 Aug 2026, 10:50498+41
24 Aug 2026, 09:50457+78
24 Aug 2026, 08:50379+21
24 Aug 2026, 07:50358+78
24 Aug 2026, 06:50280+27
24 Aug 2026, 05:50253-56
24 Aug 2026, 04:50309-28
24 Aug 2026, 03:50337+17
24 Aug 2026, 02:50320-64
24 Aug 2026, 01:50384-36
24 Aug 2026, 00:50420+37
23 Aug 2026, 23:50383-49
23 Aug 2026, 22:50432-12
23 Aug 2026, 21:50444-49
23 Aug 2026, 20:50493-11
23 Aug 2026, 19:50504-56
23 Aug 2026, 18:50560-9
23 Aug 2026, 17:50569first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Dev Slap
9,999 R$
God Slap
9,999 R$
Rainbow Slap
5,999 R$
HD
2,999 R$
Ghost Slap
1,999 R$
Carpet
1,599 R$
Laser Gun
999 R$
Jet Pack
799 R$
Grappling Hook
799 R$
Sword
399 R$
Jump Coil
299 R$
Vip
99 R$
Speed Coil
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!🤗😂 · welcome317,620
Clear! · progression11,808

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

72747315 August 202624 August 2026
66 measurements spanning 10 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 66
Measured (UTC)% likedChange
24 Aug 2026, 12:5073no change
24 Aug 2026, 11:5073no change
24 Aug 2026, 10:5073no change
24 Aug 2026, 09:5073no change
24 Aug 2026, 08:5073no change
24 Aug 2026, 07:5073no change
24 Aug 2026, 06:5073no change
24 Aug 2026, 05:5073no change
24 Aug 2026, 04:5073no change
24 Aug 2026, 03:5073no change
24 Aug 2026, 02:5073no change
24 Aug 2026, 01:5073no change
24 Aug 2026, 00:5073no change
23 Aug 2026, 23:5073no change
23 Aug 2026, 22:5073no change
23 Aug 2026, 21:5073no change
23 Aug 2026, 20:5073+1
23 Aug 2026, 19:5072no change
23 Aug 2026, 18:5072-1
23 Aug 2026, 17:5073first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.