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☠️The Horror Elevator☠️ [Reverted]

☠️The Horror Elevator☠️ [Reverted]

A Roblox experience owned by Retro Revive Studios.

HorrorENhorrorsurvivalmultiplayer

Description (written by the developer; not a statement by this register)

This game is a Expanded Remake of The Horror Elevator Legacy (2019-2021) that was made by zMadZeus. -- 👻 How many floors can you survive??,👻 - ⚠️IF YOU ENCOUNTER ANY PROBLEMS PLEASE REPORT THEM!⚠️ ⚠️Please note that this is just a fan-remake, and not the real game⚠️ -- Venture down copious amounts of floors in the original Horror Elevator that pioneered the scary elevator genre to ROBLOX! A multiplayer, survival-based horror game that brings you a wide variety of iconic horror and slasher characters you face off for survival as the elevator continues traveling further into the abyss. Each time it stops, something awaits you... Can you survive longer than your friends?? Total Floors: 64 (Including the 2 Secret Floors) Credit goes to zMadZeus for the original game.

Last updated by the developer 11 Aug 2026, 08:22 UTC.

7
playing (measured 11 Aug 2026, 14:17 UTC)
269,968
lifetime visits
87%
liked (885 👍 / 136 👎)
3,194
favourites (11.8 per 1k visits)
29 May 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 14:172first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
80 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to The Horror Elevator Reverted · welcome104,282 · 100.0% win
You Survived 5 Floors! · progression33,155 · 34.3% win
You Survived 10 Floors! · progression21,832 · 20.7% win
Lost in the backrooms · progression11,825 · 13.5% win
Pennywise's sewer · other11,402 · 8.6% win
Lost in the Woods · other11,268 · 17.9% win
Lost at Baldi's School maze · progression10,871 · 19.3% win
You Survived 25 Floors! · progression10,525 · 10.7% win
2025 Christmas Event · other9,332 · 0.00% win
Escaped the Headless Horseman · progression8,395 · 12.1% win
The Secret Floor · secret7,025 · 5.7% win
You Survived 50 Floors! · progression5,312 · 3.6% win
Escaped the Obby · progression5,294 · 7.8% win
You Found an Admin! · secret4,407 · 0.00% win
Survived Saw's trap · progression4,146 · 4.3% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8715 August 2026 — 87 % liked25 August 2026 — 87 % liked4 September 2026 — 87 % liked15 August 20264 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 86–88 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Sept 2026, 04:0887no change
25 Aug 2026, 02:1787no change
15 Aug 2026, 02:0587first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.