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Superhero Legends

Superhero Legends

A Roblox experience owned by Shayo Games.

RoleplayENsuperheropet collectionpower training

Superhero Legends is a roleplay experience created on 2024-06-01. The game has accumulated 11,652,626 lifetime visits and 138,834 favorites. Currently, 11 players are active. The title holds a 95% like percentage. It features superhero training, flying mechanics, and pet collection within its early development stage.

Description (written by the developer; not a statement by this register)

Welcome to Superhero Legends! 🦸 Which hero will you be? 🔥⚡💪 Choose your superpower and train to be the best! 🪽 Use your power to fly to new worlds... 🐶 Collect lots of unique pets! ⚔️ Fight with your superpowers against other heroes! [COMING SOON] 👑Premium players get +25% Training Boost! Join the Group for Ingame Benefits and to Report Bugs! ☁️ Disclaimer: This game is still in early development, and you may notice bugs. Please report any you encounter!

Last updated by the developer 25 Jul 2026, 18:06 UTC.

11
playing (measured 10 Aug 2026, 15:02 UTC)
11,652,626
lifetime visits
95%
liked (13,210 👍 / 651 👎)
139,016
favourites (11.9 per 1k visits)
1 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0223first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Ultimate Training Pass
999 R$
Super VIP Pass
449 R$
Void Backpack Size
250 R$
2x Power
239 R$
2x Gems
199 R$
3x Egg Open
149 R$
Auto Rebirth
79 R$
Luck
69 R$
Auto Egg Opening
19 R$
Extra Walk Speed
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Superhero Legends! · welcome5,724,041 · 100.0% win
Completed the Tutorial · welcome3,284,845 · 85.0% win
First Rebirth · progression1,575,189 · 41.6% win
Reached Magmafrost · progression1,004,439 · 22.4% win
Reached Mecha · progression232,192 · 8.1% win
Reached Ghastly West · progression45,147 · 3.1% win
Reached The Classic · progression1,844 · 0.40% win
Escaped the Classic! · progression32 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9513 August 2026 — 95 % liked23 August 2026 — 95 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 19:1895no change
13 Aug 2026, 19:1895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.