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Be a Tornado

Be a Tornado

A Roblox experience owned by Gigabrain Games!.

SimulatorENsimulatortycoonpvp

Be a Tornado is a simulator experience created on 2024-06-01. It has accumulated 73,364,931 lifetime visits and 2,171,449 favorites. Currently, 101 users are playing. The game holds a 91% like percentage. Players can turn into tornadoes, destroy cities, and trade skins.

Description (written by the developer; not a statement by this register)

If you don't like being eaten, private servers are free! Become a TORNADO - new tornado simulator and tycoon! - Turn into a giant tornado - Destroy the city - Eat other players who are also tornadoes to earn Cash - Hatch rare & OP Tornado skins - Trade your tornado skins with others Premium benefits: Premium players get +100 starting Cash New updates weekly! Follow the game so you don't miss out! LIKE, FAVORITE, and JOIN the group for free +5,000 size Made with ❤️ by Protori & LoadingL0n3ly

Last updated by the developer 18 Aug 2026, 10:47 UTC.

47
playing (measured 21 Aug 2026, 20:54 UTC)
73,426,937
lifetime visits
91%
liked (139,266 👍 / 13,589 👎)
2,179,163
favourites (29.7 per 1k visits)
1 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4711279.510 August 2026 — 112 players21 August 2026 — 47 players10 August 202621 August 2026
2 measurements spanning 11 days, net -65. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–122 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 20:5447-65
10 Aug 2026, 14:20112first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Mega Lucky Hatch
545 R$
VIP
399 R$
Triple Hatch
295 R$
Lucky Hatch
245 R$
Double Cash
199 R$
Auto Hatch
99 R$
Skip Egg Hatch Animation
39 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Be a Tornado - Played · other35,887,835 · 100.0% win
Awaken the Undead · other20,527,991 · 86.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9121 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked21 August 20262 September 2026
3 measurements spanning 12 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 13:3891no change
23 Aug 2026, 13:3691no change
21 Aug 2026, 20:5491first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.