Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
TEAM EVIL BABY ESCAPE! (TEAMWORK OBBY)

TEAM EVIL BABY ESCAPE! (TEAMWORK OBBY)

A Roblox experience owned by Star Dream Obbies.

ObbyENdaycareteamworkescape

TEAM EVIL BABY ESCAPE! (TEAMWORK OBBY) is an obby experience created on 2024-06-01. The game currently has 19 players online. It has accumulated 23,334,837 lifetime visits and 1,910,675 favorites. The like percentage stands at 56.

Description (written by the developer; not a statement by this register)

Please leave a like and favourite to support the game if you enjoyed this obby! PRIVATE SERVERS ARE FREE!! PLAY WITH YOUR FRIENDS You've been trapped in the daycare by Evil Baby! It's time to gear up with your buddy and escape!

Last updated by the developer 11 Jul 2026, 21:19 UTC.

19
playing (measured 11 Aug 2026, 03:20 UTC)
23,334,837
lifetime visits
56%
liked (615 👍 / 477 👎)
1,912,395
favourites (82.0 per 1k visits)
1 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 03:2012first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ALL ITEMS [SAVE 50%]
699 R$
MORPHS - PLAY AS OBBY CHARACTER
399 R$
FLING PLAYER
349 R$
MAGIC CARPET
299 R$
FLYING CLOUD
299 R$
BLUE HYPER LASER
249 R$
TASER
149 R$
JUMP COIL
99 R$
SPEED COIL
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome14,073,609 · 100.0% win
Stage 5 · progression8,413,688 · 100.0% win
Stage 10 · progression5,034,128 · 88.7% win
Stage 15 · progression1,823,650 · 33.1% win
Stage 20 · progression1,251,402 · 26.2% win
Winner! · progression589,560 · 10.8% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5613 August 2026 — 56 % liked23 August 2026 — 56 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 55–57 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 16:1656no change
13 Aug 2026, 16:0556first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.