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Sorcerer Tower Defense [HIGURUMA⚖️]

Sorcerer Tower Defense [HIGURUMA⚖️]

A Roblox experience owned by Peanut Butter Entertainment.

Tower defenseENJujutsu KaisenAnime IPAFK Rewards

Sorcerer Tower Defense [HIGURUMA⚖️] is a tower-defense experience created on 2024-06-03. It has recorded 176,294,172 lifetime visits and 247,982 favorites. Currently, 3,216 users are playing. The game holds a 97% like percentage. The description notes it is inspired by the Jujutsu Kaisen anime and includes updates such as the Culling Game event and new units.

Description (written by the developer; not a statement by this register)

First Jujutsu Kaisen Tower Defense game on Roblox! ⬆️ Update 30.0 The Culling Game is here! Fight various culling players and obtain them as units, open orbs and gain amazing loot! New units: - Justice Sorcere - Lightning Sorcerer - Kogane 📝 3 New Codes! ✅ Place down jujutsu sorcerers and defeat curses! Get the strongest sorcerer! Game is inspired by jjk anime, however some manga units are included! 🅰️ VERSION ALPHA This is an early release of the game and may contain bugs, we are always working on fixing all issues as soon as they come up, please be patient if an issue occurs, ➕ Premium Benefits: More Coins and Gems per minute for staying in the AFK zone! Tags: sukuna, gojo, yuji, kaizen td, mahito, cursed energy, gojo satorou, tower defence, special grade sukuna, king of curses

Last updated by the developer 30 Aug 2026, 16:26 UTC.

2,359
playing (measured 4 Sept 2026, 00:50 UTC)
184,295,336
lifetime visits
97%
liked (397,016 👍 / 11,353 👎)
253,407
favourites (1.4 per 1k visits)
3 June 2024
created (per Roblox)

Play on Roblox →

Live players over time

Growth

1,6575,1863,421.52,35910 August 20264 September 2026
315 measurements spanning 24 days, net -201. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 1,128–5,715 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 315
Measured (UTC)PlayersChange
4 Sept 2026, 00:502,359-62
3 Sept 2026, 23:502,421-78
3 Sept 2026, 22:502,499+66
3 Sept 2026, 21:502,433-179
3 Sept 2026, 20:502,612-34
3 Sept 2026, 19:502,646-236
3 Sept 2026, 18:502,882-72
3 Sept 2026, 17:502,954-79
3 Sept 2026, 16:503,033+21
3 Sept 2026, 15:503,012+16
3 Sept 2026, 14:502,996-24
3 Sept 2026, 13:503,020+156
3 Sept 2026, 12:502,864+278
3 Sept 2026, 11:502,586+790
3 Sept 2026, 07:501,796+97
3 Sept 2026, 06:501,699+27
3 Sept 2026, 05:501,672-85
3 Sept 2026, 04:501,757-104
3 Sept 2026, 03:501,861-261
3 Sept 2026, 02:502,122first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Double Luck
299 R$
Double Coins
199 R$
Double AFK
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

9721 August 20264 September 2026
316 measurements spanning 13 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 316
Measured (UTC)% likedChange
4 Sept 2026, 00:5097no change
3 Sept 2026, 23:5097no change
3 Sept 2026, 22:5097no change
3 Sept 2026, 21:5097no change
3 Sept 2026, 20:5097no change
3 Sept 2026, 19:5097no change
3 Sept 2026, 18:5097no change
3 Sept 2026, 17:5097no change
3 Sept 2026, 16:5097no change
3 Sept 2026, 15:5097no change
3 Sept 2026, 14:5097no change
3 Sept 2026, 13:5097no change
3 Sept 2026, 12:5097no change
3 Sept 2026, 11:5097no change
3 Sept 2026, 07:5097no change
3 Sept 2026, 06:5097no change
3 Sept 2026, 05:5097no change
3 Sept 2026, 04:5097no change
3 Sept 2026, 03:5097no change
3 Sept 2026, 02:5097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

sorcerer-tower-defense.fandom.com16 active editors · 4,378 edits
196 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.